- Joined
- Jun 1, 2009
- Messages
- 38
Ok guys this whole page will be nothing but triggers
(Some may not be here like these triggers-Item Drop system,Save/Load System,Respawn System(I know the triggers,I dont know how to make the respawned creatures to drop thier items again))
Quest-Kill creature(s)-Accept

Quest-Kill creature(s)-Accept
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Events
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Unit - A unit come within 180.00 of (Quest Giver)
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Conditions
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((Entering unit) is A Hero) Equal to True
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Actions
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(Cinematic is optional,See Cinematics to learn how to make one)
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Quest - Create an (Required/Optional) quest titled (Quest Name) with the description (Description Here)
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Events
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Unit - A unit Dies
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Conditions
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(Unit-type of (Dying unit)) Equal to (Creature)
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Actions
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Quest - Display to (All players) the Quest message: -(Creature) Kill #/#
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Trigger - Turn on (Next Kill trigger or Turn in trigger)
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Wait - Wait 2.00 seconds
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Trigger - Turn off (This Trigger)
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(DO THIS REPEATIDLY UNTIL THE QuEST HAS MET ITS END)
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Events
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Unit - A unit comes within 180.00 of (Quest Turn in)
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Conditions
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((Entering unit) is A Hero) Equal to True
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Actions
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Quest - Mark (Last Created Quest or a Variable) as Completed
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Quest - Flash the quest dialog button
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Hero - Add (Amount of exp you think would be good) to (Entering Unit), (Show/Hide) level-up graphics
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Player - Add (Amount of Gold) to (Owner of Entering unit)
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Trigger - Turn off (This trigger)
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