- Joined
- Aug 11, 2009
- Messages
- 6,526
Ok then have fun.
For some reason I cannot play the map. I find the map and there it usually stand teams and players and such, it is nothing.
I didn't know that thanksSir you have done it again! I'm a big fan of your maps i have to saythe spared time you have is beyond imagine.
Will reply in a bit.I'll check this out later tonight, reply so my subscription notifies methe spell mix is for sure my biggest favourite/concern. Is it a plain system or you have to add checks to every single spell as you update? Good luck ol' friend keep up the good work.
The holy game interface will be re-done later.-The lumber, gold and food icons should be passive or another border not BTN
-Same goes with damage, armor and attribute icons (is it ATT borders?)
You mean experience? Yeah the system has some problems, I have to remake it.-Does your custom bounty system fail with units original bounty? Sometimes I get bounty from the treants sometimes not.
Lol yeah I know, will fix it.-A-Hooked Man has a barrel as portrait.
I still don't know how to give them portraits :/ Could you help me out here?-Demon Guardian, Demon and lava elemental have no portraits.
Ah yes, I'll have to spawn them after the cinematic.-During talking to a spirit, a demon revived and the hero started to attack it during the cinematic.
Will fix it.-You can attack threw the wall where the spirits are.
Hurr hurr, good idea.-The lightning should have some height and also when the doors open maybe fade away?
Bleh, I've been having a lot of problems with my camera system. I'll have to redo it.-After the cinematic about the crystal, the camera doesn't return to it's previous position (the angle).
It's not malfunctioning lol, it doesn't have an icon yet.-The quest red crystal extract has a malfunctioning icon (black).
Lol how did you do that? Also, you can move them after they're finished. A percentage integer shows you the progress in the multiboard.-Hehe stuck in the red crystals during the quest.
Oh you mean gold, yeah I have to remove my system, it's kinda lame.-Alright noticed that the custom bounty bugs with normal bounty ( I get both )![]()
What the.... You got it from the engineer right?-Is meant that it should spawn 12 orb of knowledge? I got full inventory + 6 on the ground. (what am I suppose to use them for?)
Ouch, will look at it.-Unholystrike hits yourself in the aoe, small damage though but you get the buff.
Argh, everytime I tell myself to fix it, I forget it.-When you gain the special buff fire ball, the abilities switch places (their x coordinate)
Demo II will change that scene a little.-The dragon (gulgrursigndkgs) is a little bit big as its wings cuts threw the walls.
Lmao, again I don't know how to fix the portraits.-After I returned after the "you died" cinematic, all units lost their model portraits.
Good idea.-The floating texts when you select a unit is a bit meh, maybe you should make some kind of system for this as they stack into each other and you won't be able to see the text.
I will be removing the spellmix floating text, those are just for testing, to see if they're working.Else I like it although I dislike the spell mix floats, maybe a different color and a bit smaller![]()
I still don't know how to give them portraits :/ Could you help me out here?
It's not malfunctioning lol, it doesn't have an icon yet.
Lol how did you do that? Also, you can move them after they're finished. A percentage integer shows you the progress in the multiboard.
What the.... You got it from the engineer right?
Lmao, again I don't know how to fix the portraits.
I will be removing the spellmix floating text, those are just for testing, to see if they're working.
Varanas' Fall - DEMO 0.7
*Change of Plans - Demo II will be released next month
Demo Version I includes:
Notes:
- 2 Spells
- Starting Area
- First Dungeon
- Dragon Gaglur
- 4 Quests
- Secret
- A few destructible objects [Not Fully Implemented]
The Point of this Demo:
- Some Systems are not implemented yet
- There may be a few bugs
- Demo Commands are available in-game
This may be a small demo and may not include a lot of features as promised, but the first demo version [Not even in alpha stage] has been released so that I receive feedback on the 2 existing areas and the environmental objects/Bosses, quests and models.
Have Fun!
*Publishing this map anywhere else is not allowed
Version 0.7:
- Removed Custom Bounty System
- Fixed Doodad Names
- Fixed Doodad Portraits
- Fixed some line of sight bugs
- Obelisk Lightnings will now fade away once the gate is opened
- Fixed a few camera issues
- Fixed a quest icon
- Fixed Engineer's Quest Reward
- The 2 workers will not have any collision while extracting the crystals
- Fixed Fireball [Adept]'s Icon Position
- Fixed a cinematic glitch
- Fixed Unholy Strike
- Changed Items' Tooltips
- Balanced Daveth a bit
- Increased Daveth's Attack Range
- Reduced Daveth's Projectile Speed to 800
- Daveth's Movement Speed increased by 10
- Reduced Daveth's Base HP by 50
- Fixed Journal Bug
- Changed Time of Day Settings
- Removed some unnecessary data
[Download]
Varanas' Fall - DEMO 0.8
*Change of Plans - Demo II will be released next month
Demo Version I includes:
Notes:
- 2 Spells
- Starting Area
- First Dungeon
- Dragon Gaglur
- 4 Quests
- Secret
- A few destructible objects [Not Fully Implemented]
The Point of this Demo:
- Some Systems are not implemented yet
- There may be a few bugs
- Demo Commands are available in-game
This may be a small demo and may not include a lot of features as promised, but the first demo version [Not even in alpha stage] has been released so that I receive feedback on the 2 existing areas and the environmental objects/Bosses, quests and models.
Have Fun!
*Publishing this map anywhere else is not allowed
Version 0.8:
- Spell System Changes: Added 'Power'
--Power will be full in the beginning (100%) and everytime the user uses the spell, it will be reduced. If it's a lower number, the spell will not deal much damage.
--Power can be replenished by killing units. It also recharges 1 point every second
--Amount of Power is shown in the Multiboard Title- Optimized Camera System
[Download]
Varanas' Fall - DEMO 0.9
*Change of Plans - Demo II will be released next month
Demo Version I includes:
Notes:
- 2 Spells
- Starting Area
- First Dungeon
- Dragon Gaglur
- 4 Quests
- Secret
- A few destructible objects [Not Fully Implemented]
The Point of this Demo:
- Some Systems are not implemented yet
- There may be a few bugs
- Demo Commands are available in-game
This may be a small demo and may not include a lot of features as promised, but the first demo version [Not even in alpha stage] has been released so that I receive feedback on the 2 existing areas and the environmental objects/Bosses, quests and models.
Have Fun!
*Publishing this map anywhere else is not allowed
Version 0.9:
- New Icon for 'Frost Strike'
- New Icon for 'FireBall'
- New CommandButton Icons
- New Interface
- Interface Text Changes
- Game Message Changes
[Download]
yeah, get some real voice actors instead of some annoying computer voice. Microsof Sam is the worst choice you have :>
but I do like whart you've got so far.
Polishing the next area. Hint: Left 4 Dead Song and Witch sounds.YES! Do that! The voice acting on those guys is orgasmic...
Well what are you planning to do next?
Hey, thanks! But you'll have to wait until the map is finished.Well if you need voices just tell me what dialogue you need and I'll be glad to help you out.
Thank you.Nice work so far, you changed few stuff and I like it![]()
Varanas' Fall - DEMO 1.0
*Change of Plans - Demo II will be released next month
Demo Version I includes:
Notes:
- 3 Spells
- Starting Area
- Camp
- First Dungeon
- Boss Dragon Gaglur
- 4 Quests
- Secret
- A few destructible objects [Not Fully Implemented]
The Point of this Demo:
- Some Systems are not implemented yet
- There may be a few bugs
- Demo Commands are available in-game
This may be a small demo and may not include a lot of features as promised, but the first demo version [Not even in alpha stage] has been released so that I receive feedback on the 2 existing areas and the environmental objects/Bosses, quests and models.
Have Fun!
*Publishing this map anywhere else is not allowed
Version 1.0:
- Removed Mana
- Changed Multiboard Title [Now shows selected unit's name and functionality]
[Download]
Varanas' Fall - DEMO 1.1
*Change of Plans - Demo II will be released next month
Demo Version I includes:
Notes:
- 3 Spells
- Starting Area
- Camp
- First Dungeon
- Boss Dragon Gaglur
- 4 Quests
- Secret
- A few destructible objects [Not Fully Implemented]
The Point of this Demo:
- Some Systems are not implemented yet
- There may be a few bugs
- Demo Commands are available in-game
This may be a small demo and may not include a lot of features as promised, but the first demo version [Not even in alpha stage] has been released so that I receive feedback on the 2 existing areas and the environmental objects/Bosses, quests and models.
Have Fun!
*Publishing this map anywhere else is not allowed
Version 1.1:
- Fixed FireBall
- Reduced Angry Trunks' HP by 250
- Angry Trunks can no longer move
- Reduced Sasquatchs' HP by 50
- Increased Sasquatchs' Attack Speed
[Download]
I feel ya. Yet I started with C++ and Ruby instead of GEGood luck.
Oh god I have so many projects...
Waiting for 1.2 whatsoever before starting.
Okay. This is a Warcraft III project. How is StarCraft II even related to it? Would you please clarify stuff? One day you come and claim this project abandoned, which I assume means no one should ever even post in this fucking thread again, then you come again and start talking bullshit about StarCraft II and stuff. :|
Are you trying to say that you want to finish it?
Varanas' Fall - Intro
<<Demo II Coming Soon>>
Sneak Peak:
- New Starting Area
- Added Starting Tutorial
- Updated Camp Area
- Next Area Opened
Varanas' Fall - Demo II
![]()
By Vengeancekael
New Features:
- Opened area 'Small Forest'
- Spell Modification
- Gaglur Encounter revamped
- New Boss Encounter
- New quest
- Camp look changes
- Beginning changes
- Intro added
- Daveth's model changed
- Additional environmental objects
- ...
*Voice-Acting has not been fully implemented yet
CURRENT VERSION: 1.2
<<Download>>
Announcement
The official Varanas' Fall website has been launched!
I guess soNo more followers?
Sons of Zeus.