- Joined
- Jun 27, 2010
- Messages
- 2,763
I am trying to learn how to rip wow models, and I need to talk to someone about it. I learned how to export the model as m3 fro mteh wow viewer, imported it in 3ds max with m3 plugin, but when I try to export it as MDX(NeoDex) the model is created with only 80KB size and when I try to open it in Warcraft 3 model editor it returns error "Unknown [] tag in node! ". However I can open it in mdlvis, in which I can find only "stand" animation. It's easier for me in Wacraft 3 model editor.
Can someone help?
EDIT: I use 3ds max 2014 for the conversion, because only this edition can load the .M3 scripts and NeoDex without returning error.
I Watched a video where a french guy show how to convert m3 to mdx, but he used 3ds max 2009 where Graph editor is different and hin 2014 i dont know how to edit them
Can someone help?
EDIT: I use 3ds max 2014 for the conversion, because only this edition can load the .M3 scripts and NeoDex without returning error.
I Watched a video where a french guy show how to convert m3 to mdx, but he used 3ds max 2009 where Graph editor is different and hin 2014 i dont know how to edit them
Last edited: