Please read notes. Updated BETA Version!
Almost ready for release
Recommended 3-4 players.
Notes:
1. Only the Bard, Paladin, Sorcerer and Healer are available: They have 5 abilities but you can only choose 4 so there's a choice of combination/strategy.
2. The game is fully playable, with all stats now fixed. The only things that lack now are: Boss Phases!
3. It is possible to finish the test with 3 players; there is no assurance as to finishing with two since I never tried it myself.
4. It's ALMOST FINISHED! The boss entrance trigger has been completely fixed thanks to The_Silent!
Updates:
- 4 heroes, fully playable abilities.
- Shields selection size now increased to be able to hit it properly.
- Still lacks 4 Phases, and that's it: I'll be releasing it on maps submissions soon!
But now, Here's the updated version
Edited:
New Hero Blademaster - main damage dealer with average attack power but incredible attack speed. His 50% evasion chance serves him ready for tanking monsters as well as his bladestorm that can negate Lich spells.
Lich Silence - cast range improved to 1500; aoe decreased to 450.
Lich Death Nova - cast range improved to 1200
Lich damage increased to 110
Gargoyle HP increased to 800
Obelisks increased from 300 to 450
Shield HP increased to 800.
All Hero movespeed fixed.
Bard now with dynamic fix, able to reset an ally's cooldowns and/or heal them.
Healer heal amounts increased.
Sorcerer summon minions damage increased (Bear Taunt fixed)
Autokill Lich Summon - changed to 1000 chaos damage.
Timer for Shield - increased from 45 to 50.
New Phase - isolation phase, causing players to be subjected to an area where they will have to survive the powerful Felguards until they are brought back (40 seconds)
The next post will be a BETA version with complete boss phases and complete hero selection.
ALSO!!! IT'S VERY POSSIBLE TO BEAT WITH TWO PEOPLE :/ that sucks, since that makes it all the while easier. I think I need to strengthen everything
Almost ready for release
Recommended 3-4 players.
Notes:
1. Only the Bard, Paladin, Sorcerer and Healer are available: They have 5 abilities but you can only choose 4 so there's a choice of combination/strategy.
2. The game is fully playable, with all stats now fixed. The only things that lack now are: Boss Phases!
3. It is possible to finish the test with 3 players; there is no assurance as to finishing with two since I never tried it myself.
4. It's ALMOST FINISHED! The boss entrance trigger has been completely fixed thanks to The_Silent!
Updates:
- 4 heroes, fully playable abilities.
- Shields selection size now increased to be able to hit it properly.
- Still lacks 4 Phases, and that's it: I'll be releasing it on maps submissions soon!
But now, Here's the updated version
Edited:
New Hero Blademaster - main damage dealer with average attack power but incredible attack speed. His 50% evasion chance serves him ready for tanking monsters as well as his bladestorm that can negate Lich spells.
Lich Silence - cast range improved to 1500; aoe decreased to 450.
Lich Death Nova - cast range improved to 1200
Lich damage increased to 110
Gargoyle HP increased to 800
Obelisks increased from 300 to 450
Shield HP increased to 800.
All Hero movespeed fixed.
Bard now with dynamic fix, able to reset an ally's cooldowns and/or heal them.
Healer heal amounts increased.
Sorcerer summon minions damage increased (Bear Taunt fixed)
Autokill Lich Summon - changed to 1000 chaos damage.
Timer for Shield - increased from 45 to 50.
New Phase - isolation phase, causing players to be subjected to an area where they will have to survive the powerful Felguards until they are brought back (40 seconds)
The next post will be a BETA version with complete boss phases and complete hero selection.
ALSO!!! IT'S VERY POSSIBLE TO BEAT WITH TWO PEOPLE :/ that sucks, since that makes it all the while easier. I think I need to strengthen everything
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