- Joined
- Dec 19, 2009
- Messages
- 1,033
Was working on 3 maps at the same time, will release them soon.
What about Chaosy?Need lore designers/experienced players with Warcraft Lore to design the story of my upcoming maps, post your ideas here if you please, will reward you with +Rep and credits!
Need lore designers/experienced players with Warcraft Lore to design the story of my upcoming maps, post your ideas here if you please, will reward you with +Rep and credits!
The next mission could be dealing the remaining human forces in Fenris Isle, and Mal'Ganis uses this to test Ravenclaw's loyalty. One optional quest could be reanimating gnolls.
The following mission could be launching an attack on Dalaran, as a way to support Archimonde's summoning. Mal'Ganis doesn´t meet with Arthas or Kel'Thuzad. After that, Mal'ganis now can directly control the Scourge once again and helps the Legion deal with Lordaeron's destruction.
At some point Winterchill is recruited to invade Kalimdor and faces orcs and night elves, until he dies on the battle of Mount Hyjal, while Mal'Ganis stays on Lordaeron facing Garithos' resistance. He eventually learns that the Scourge has rebelled against the Legion and with Balnazzar plots to take their revenge, by taking control of the Scarlet Crusade.
Remember, this is called the Revenge of Mal'ganis.It seems all right.As for dread lords,I prefer Balnazzar than Mal'Ganis.I think that Balnazzar is the most Intelligent one.
In the opening cinematic: Long wait times between dialogue
- A somewhat long wait time when Archimonde says his line to Tichondrius about controlling the Scourge; also the end of his line of destroying dalaran
Add an ending cinematic maybe? Since it just feels so lackluster after destroying Dalaran, perhaps a cutscene about Archimonde and friends expressing their optimism about destroying the world.
Overall, the mission seemed too plain with Archimonde and the weak human defenses. Perhaps add more defenders and lower Archimonde's hp and damage?
You could show how he kills and possesses Barean Westwind?
In the opening cinematic: Long wait times between dialogue
- A somewhat long wait time when Archimonde says his line to Tichondrius about controlling the Scourge; also the end of his line of destroying dalaran
Add an ending cinematic maybe? Since it just feels so lackluster after destroying Dalaran, perhaps a cutscene about Archimonde and friends expressing their optimism about destroying the world.
Overall, the mission seemed too plain with Archimonde and the weak human defenses. Perhaps add more defenders and lower Archimonde's hp and damage?
Okay, I had to take a break from trying to study for my exams to play this mission. I will take a look at the terrain update on mission three tomorrow once I finish my exams and finish what else I have to do. For now I am rendering the video for the last mission. While it was fun to wreck things around it really wasn't anything else but mindless killing, also maybe the items we start with should be able to summon more Demons. Like the one for intelect should summon a succubus and so on. In any way, just my two cents, the video will be posted soon.
Will do all the changes you requested!Now that aside, I think the story should put the camera back on Mal'Ganis, while it was pretty fun to control two of the greatest The Burning Legion has to offer, the campaign is called Revenge of Mal'Ganis.
Will do all the changes you requested!
So, what're y'all waiting for? help me with this map and I'll give credits! everyone starts criticizing the map at Maps section and only a few help at Map Development?
As discord said about the second interlude, it was indeed quite simple. While the campaign is taking back the focus on Mal'ganis, we didn't get that much with this one. It was nice to see Mal'ganis getting credit for what he has done, but it didn't bring that much to the table, maybe the dreadlords wanting to keep an eye on the the lich king's most valuable servent, and Mal'ganis accepts it gladly just so he can get some revenge on arthas. Don't know it's just a simple idea at the moment.
does the items from the previous chapter is transfer to the next chapter? or does this campaign still has no game cache?
There is still no game cache. Items will not be saved from one chapter to another.
so when will it be? until the full version was released?
The creator pretends to fix it once he releases the final map. For now, he wants us to review his maps to find mistakes and errors, in exchange of credits, and give ideas for new maps.
Mission 4: Blizzard has shitty taste in music in addition to being lazy, consider add some BG music to make the moment all the better, something from Hatred or Doom 4 may be fitting but I strongly recommend THIS
You know how Archimonde leaves flamming footprints and blights the land when he walks? When he's level 7 add that.
Delicious, how I love being OP.
So my Lord do you have news?
It's up to you but maybe you could change the layout of the first and second chapter.
First Map:
-The starting base is in a narrow place and the path is full of tuskar villages, and Alliance forces, so how did they get there in the first place?
-You could add different paths to get the final objective to add replay value, one could be against fighting against humans and the other against undead.
Second map:
-Is far too big.
-Add an optional quest where you put plague on a cargo that goes to the biggest base (the one closest to the Gilneas Wall), that turns all the villagers into zombies, so defeating it is easier.
The Alliance there make sense, unlike the undead base where Mal'ganis resurrects, is in a dead end, with no goldmine, and the only way to get there is through an intact Tuskar village.
Since Mal'Ganis is going to follow Arthas I suggest to give him an invisibility passive and some necromancy skill's or items to follow Arthas around and help him around while he is trying to reach Illidan. Sort of like what Thrall had to do with Carine.
I agree. Perharps Mal'ganis and Winterchill get some demonic and satyr units?
It would be a little better for it to be only Mal'ganis, because of the last cinematic map. But those demonic and satyr units would be something.
How can we become beta testers for this campaign?
Simply by downloading the map, testing it ..giving feedback.. then I'll give you reputation and credits.
Upcoming Changes in the New Update:
-New Enemy Race: Tauren
-New Unit: Zombie
-New Upgrade/Ability: Zombie Explode
7TH UPDATE (4/4/2017)
~*LISBOAH special update*~
• 6th mission is now up, remember to test, rate, give opinions (New map file available on first post) so help me spot bugs..etc.
• +Reputation and credits will be given to those who help/contribute by any means.
• I expect nitpicking reviews so do your best!
• As mentioned before, the map still lacks an AI, Decoration and Music which'll be fixed in the finalized version
![]()
![]()