Greetings... I'm pretty sure this is the right section if it's not please pardon my stupidity...
Anyway, i've been trying to experiment around with triggers trying to find a way to check armor values, much like you can with attributes (Strength, Agility, Intellect.) and turn the values into damage... I'm sure theres a way without using J.A.S.S, and any help would be greatly appreciated.
If you need a example to understand what i'm talking about I apologize, i've been awake for quite some time... So heres a example.
"Shield Bash: Deals x2 damage for every point of armor you've got and stuns the targeted unit for .06 seconds for every point of strength."
Just in case I did post this in the wrong section, again, I apologize for my stupidity and unavailability to read obvious things right in front of my eyes, I blame lack of sleep!
Anyway, i've been trying to experiment around with triggers trying to find a way to check armor values, much like you can with attributes (Strength, Agility, Intellect.) and turn the values into damage... I'm sure theres a way without using J.A.S.S, and any help would be greatly appreciated.
If you need a example to understand what i'm talking about I apologize, i've been awake for quite some time... So heres a example.
"Shield Bash: Deals x2 damage for every point of armor you've got and stuns the targeted unit for .06 seconds for every point of strength."
Just in case I did post this in the wrong section, again, I apologize for my stupidity and unavailability to read obvious things right in front of my eyes, I blame lack of sleep!