- Joined
- Jul 10, 2011
- Messages
- 562
Hey all
i just got an idea for a system and i have 2 questions regarding this system.
1. What do you think of my idea?
2. My idea is not finished yet so what would you add/change/whatever?
so now to my system idea:
in my map i wanna add reputation for finishing certain quests. reputation would be separate for each city (and maybe for small camps too....lets see^^).
reputation would be needed for :
-being able to take certain quests
-get to certain areas (for example kings castle)
-being trained to the next 'form'
-get more gold from selling items
-being able to buy from certain shops
-exp is given depending on the reputation you have in the area the quest giver belongs to
-need more ideas ;D
reputation is affected by:
-quests
-killing bosses/citizens/guards
-buying from 'dealers'
-more ideas? ;D
max reputation value would be 100 (positive & negative) even if you do more quests adding reputation.
thats what i thought of.
so....now its your turn ;D
thanks in advance
greetz clapto
i just got an idea for a system and i have 2 questions regarding this system.
1. What do you think of my idea?
2. My idea is not finished yet so what would you add/change/whatever?
so now to my system idea:
in my map i wanna add reputation for finishing certain quests. reputation would be separate for each city (and maybe for small camps too....lets see^^).
reputation would be needed for :
-being able to take certain quests
-get to certain areas (for example kings castle)
-being trained to the next 'form'
-get more gold from selling items
-being able to buy from certain shops
-exp is given depending on the reputation you have in the area the quest giver belongs to
-need more ideas ;D
reputation is affected by:
-quests
-killing bosses/citizens/guards
-buying from 'dealers'
-more ideas? ;D
max reputation value would be 100 (positive & negative) even if you do more quests adding reputation.
thats what i thought of.
so....now its your turn ;D
thanks in advance
greetz clapto
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