- Joined
- Nov 15, 2010
- Messages
- 16
Hi, I have some doodads that start the game dead, but I want to resurrect them at the start of the game, and then after some time kill them again. I can select all the dead doodads and resurrect them just fine, but then the game refuses to kill them again. Is there a way to kill the same selected doodads after resurrecting them? Map attached
-
ReviveTrees
-

Events
-


Map initialization
-
-

Conditions
-

Actions
-


Destructible - Pick every destructible in (Entire map) and do (Actions)
-



Loop - Actions
-




If (All Conditions are True) then do (Then Actions) else do (Else Actions)
-





If - Conditions
-






(Destructible-type of (Picked destructible)) Equal to Summer Tree Wall
-






((Picked destructible) is dead) Equal to True
-
-





Then - Actions
-






Destructible - Resurrect (Picked destructible) with (Max life of (Picked destructible)) life and Show birth animation
-






-------- The actions below this line do not work :( --------
-






Wait 5.00 seconds
-






Destructible - Kill (Picked destructible)
-






-------- The actions above this line do not work :( --------
-
-





Else - Actions
-






Do nothing
-
-
-
-
-
-





