I want a trigger that fires when someone selects a unit and their hero is very close to that unit. I did the selection event, and as a condition I want to use the real comparison between triggering unit and hero. Will that cause a leak because of the "position of triggering unit" and "position of HERO"?
How do I set them to variables and delete them? Do I have to have the trigger fire every time anyone selects anything and then have an IF/THEN statement that skips it?
How do I set them to variables and delete them? Do I have to have the trigger fire every time anyone selects anything and then have an IF/THEN statement that skips it?