• 🏆 Texturing Contest #33 is OPEN! Contestants must re-texture a SD unit model found in-game (Warcraft 3 Classic), recreating the unit into a peaceful NPC version. 🔗Click here to enter!
  • It's time for the first HD Modeling Contest of 2024. Join the theme discussion for Hive's HD Modeling Contest #6! Click here to post your idea!

Removing leaks of special effects

Status
Not open for further replies.
Level 4
Joined
Mar 24, 2008
Messages
87
Hi, i'm removing all leaks of special effects in my map but i have a problem with the Flamme Strike one, i'm doing like this :

  • Special effect - Create a special effect at PointSpecialEffect using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
  • Special effect - Destroy (Last created special effect)
The problem is that, while adding "Destroy last special effect", it don't show this one anymore. Can anyone tells me which special effects i can't destroy in order to see these ?
And must i creat a variable for each flamme strike effects to remove these after the animation ?

Thanks,

Exum
 
Level 4
Joined
Mar 24, 2008
Messages
87
17 for one spell, making 1 variable for each of each player will be boring... But np, i must persevering :p

Thanks for answer :)
 
Level 4
Joined
Jul 30, 2010
Messages
57
you may create a array it will reduce your work or you may create a dummy unit with flame strike, create 17 dummys, add an expiration timer for then, and order then to cast flame strike. Doing this way you won't need any variables
 
Last edited:
Level 4
Joined
Mar 24, 2008
Messages
87
Good idea, thank you, hmm by the way could i use dummy unit based on flame strike model ? As units don't leak...
 
Level 37
Joined
Mar 6, 2006
Messages
9,240
Exum said:
Can anyone tells me which special effects i can't destroy in order to see these ?

When you click "choose model" and the list of effects pops up, view the editor's main window. There's a preview window for the effect. Check the death animation. When a effect is destroyed, the death animation is played.

But you can do it with dummies, although creating many dummies may cause lag on some compruters.
 
Status
Not open for further replies.
Top