yeah, so i was working on this trigger, which i wanted to create a random number(between 1 and 7) of regions, and then place them random places on the map. it all appeared so easy until i syntaxed, and it came up with the line 'cannot convert region to rect', on the line where i used the MoveRectToLoc function, trying to move my regions.
now i turn to you, mighty mive community, and ask: "WTH is the difference between a region and a rect, How the hell do i move regions if i cant do that with the moverect function.
oh, and is there any way to add/remove doodads? i cant seem to find any functions to do that?
now i turn to you, mighty mive community, and ask: "WTH is the difference between a region and a rect, How the hell do i move regions if i cant do that with the moverect function.
oh, and is there any way to add/remove doodads? i cant seem to find any functions to do that?