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Region Unit HELP

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Level 3
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Jan 8, 2011
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70
Hello everyone.

I need some help with my maze minimap. In the game, your character moves along a maze track while enemies spawn and follow the track. The enemies have immoltion to hurt the player.

My problem is, i have used regions and told the enemies to move from one to the other, but if my character is on the maze path, they'll move around him (move off the track and go RIGHT around him).

This messes up the immoltion ability, so please help me. I know this is simple but i am quite new.

Any details i've missed out just ask.
 
Level 3
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Jan 8, 2011
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Thanks alot guys, i'll test this now and get back to you. + rep for both of you.

Also, is there an easy way to find the center of a map? Because on my main project, it was going to be a mini game, but i'm making it a 12 person game, so i am transferring all my triggers and stuff before i get into the units.

I want to start designing the map but finding the middle of the map can be a pain, so if theres an easy way let me know.
 
Level 37
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Mar 6, 2006
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Or, (Center of (Playable map area)) ?
Make it a variable, you can use it and clean the leak every now and then

He's talking about finding it in the editor.

And as DSG told, it's coordinates are (0,0).

If one turns on the grid (View - Grid -> medium) and then moves the cursor around and observes the numbers in the lower left corner of the editor, finding (0,0) becomes super easy. The numbers show x,y,z coordinates. You should only care about x and y. Z is the height.
 
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