Review time.
Rat Maze is a relatively simple concept, where players will need to work together to navigate the labyrinth and survive the oncoming waves of enemies. Truly, you are a rat in a maze trying to find enough cheese to make ends meet, and there are minigames as well.
The playstyle is very simple, although with the scarcity of resources most of what you will likely be doing will be running around and running away. There are plenty of items to pickup, making some of the potential early purchases worthless when you can pick up these non-stacking items for free. For some reason, these non-stackable items are also able to be purchased multiple times to no benefit, which is a big detriment in my eyes.
The Cheese stacks are impractical at present. Picking these up can stack up to 20 times before occupying another space, and there does not appear to be a way to drop these items, so you can very easily end up losing inventory space for something that isn't worth anything after picking it up for the 15 gold.
There is a good variety of enemies with different behaviors, some just behaving like bigger versions of the original Pacmen that will spawn in, others moving faster but not being an instant-kill scenario, one hunting you down any time the AI has vision of you. The minigames add a bit of variety to what could otherwise become a stagnant playstyle, too, although they don't seem particularly well designed. The Gladiator minigame, for instance, has you use a Daemon Prince hero to fight off hordes of Skaven who are zeroing in on trying to destroy your castle. One of the skills you can choose is Thorns Aura, which does absolutely nothing since the Skaven don't ever attack you. When you lose (and this is a very strong possibility), a message is sent to everybody informing them that you do not know how to play Warcraft. Generally, it's not a good idea to insult players after they inevitably fail a mini-game that isn't that well designed to begin with, but also has quite a high level of difficulty and, not to mention, doesn't have that much to do with Warcraft's playstyle at all.
The map's alright, it's nothing too inspired but it's serviceable enough. There's the occasional typo ("Accquired" instead of "Acquired", for example), but those sorts of things are easily forgiven and easy enough to fix. For the above mentioned reasons, I will be rating this a Simple resource, and hopefully people have fun with it