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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Kindergarten TD! v.3.0

Submitted by Dinah
This bundle is marked as approved. It works and satisfies the submission rules.
I'm very happy to show all of you my Kindergarten TD!

For people who want to know something about this map before playing it, there's a small FAQ here:

Frequently Asked Questions
What did you change?

This TD bases on the old Wintermaul maps but there's nearly nothing i didn't change:
°All towers (123) and races (10) etc.
°I remade the terrain and did heavy changes to the landscape.
°All special levels (11) were made by me.
°All map specials (e.g. builder teleport) were made by me.
°I improved the unit pathing and added a stuck-teleport.
°I added an XP system based on save/load codes.

What do i have to do?

°The sense of the map is to defend the kinna treehouse from the adults who want to know all your 40 secrets (lives).
°It's your mission to choose one of 10 unique races and beat the adults that try to reach the treehouse.
°Save your amount of XP and enable many features for you to play!

Who helped you to create this map?

°Basically this map is made by me, Dinah.
°Ap0calypse helped me translating the map.
°Some people of this map forum (and some friends of mine) who helped me improving the map and finding bugs.

What makes this map unique and a must have?

°Better looking terrain (Green flower style).
°A bank (or better comic) system with variable interest.
°Many special rounds like Invulnerable or Healer.
°Fixed unit stuck.
°2 Languages (German/English).
°Sounds.
°Funny descriptions of every tower.
°An XP system.
°A Money Devide Mode (for better Teamplay).
°Many other features.

Is this map protected?

Yes this map is protected and can't be opened in WE.

What is the sense of the XP system?

The XP system should motivate skilled players to play Kindergarten TD multiple times to earn advanced revards offering new strategies.

Which features can be enabled with higher XP amounts?

°100 XP -> Pro Races
°200 XP -> Instant Builder-Teleport
°300 XP -> Random Tower
°400 XP -> Book of Capers
And much more!​







Changelog

Kiga now requires Warcraft 1.24 version.
Added new Game Mode "Perfection" (only 1 Secret; 125% XP).
Added new tower for Anime (Yu-Gi-Oh).
Added new upgrade for Electric Carusel (Murderous Carusel).
Added new tower for Gang (Assassin).
Added new tower for Library (Edward Cullen).
Added new XP tower to Cuddle Corner (Cuddle Den).
Added Waypoints to the positions of Red, Blue and Teal.
Added upgrade for Random Tower for 600 XP.
Added "-host x" command for Host to determine a new Host.
Added Random Race ability to the start kid (Choosing random race gives 15% extra startup gold).
Added "Adults Left" Bar to the multiboard.
Added new spell to "Book of Capers" (Emergency Landing; 1200 XP).
Rebalanced Bedwetting ability (Increased damage and AOE).
Rebalanced "Stuffed Mythological Creature's" anti air upgrade.
Replaced some tips.
Replaced loading screen image.
Reduced cooldown of "Catch" ability.
Removed Caster levels due to bugs (might be readded in future versions).
Improved "Move your ass"-Ability.
Improved unit pathing.
Fixed bug making the game stuck when Host leaves before Game options are choosen.
Fixed Whirlwind ability from slowing mechanically levels.
Fixed Whirlwind ability from Cyclone Bonus rounds.
Fixed "Stuffed Alpine Bear"-Upgrade and "Detective Conan" from not slowing as shown in tooltip.
Fixed rare bug showing up the wrong level in defeat dialog.
Fixed "-nameall" command.
Fixed wrong sell values on upgraded towers.
Fixed some memory leaks.
It's not possible to attack adults at greys spawn from yellow position anymore.
Sell ability now also can sell car workshop items.
"-sell"-command now will sell items, too.
When amount of adults is below 10% the remaining mobs will be marked on the minimap.
Bonus Rounds now have a 10% chance to spawn as red ones additionally offering an extra secret.
Library Autocast can now be set to "only Bonus".
Minor Changes.
Minor Bugfixes.​


Please report bugs\etc. to me.

- Dinah -

Keywords:
td, tower defense, defense, maul, Kindergarten, tower, wintermaul, maul, Dinah, Kiga
Contents

Kindergarten TD! v.3.0 (Map)

Reviews
Moderator
15:22, 14th June 2009, by Rui(#101): A tower defense translated in two languages. There is little else to distinguish it from other maps of the same type. Approved with a 2,5 out of 5 rating, 3 (Useful) approximately.
  1. 15:22, 14th June 2009, by Rui(#101):
    A tower defense translated in two languages. There is little else to distinguish it from other maps of the same type. Approved with a 2,5 out of 5 rating, 3 (Useful) approximately.
     
  2. ap0calypse

    ap0calypse

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    Translate it in english please.
    well, I can speak German, but not everyone... if you can't translate it, ask someone else to do it...

    well... this is a normal maul, I haven't seen anything new...
    + Better looking terrain
    + Units don't get stuck every 2 seconds.
    - not much original races (Anime, Lego, ...)
    - build-time of is way too long: when the game started I still had 80g...
    - Mauls need some variation, looking at how your towers kill units just isn't interesting enough.
    - Gang Clubhouse-race can build 1 tower, that tower doesn't even have upgrades

    4/10, I'm sorry... if you translate it, invent NEW races/towers, fix the clubhouse-race and add a special event this map will be a lot better...
     
  3. Dinah

    Dinah

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    sry but this map is still a beta version and the gang was not ready. i don't know why you think that the races aren't new becouse i have never seen races like that
    and i have new things like invisible or boss

    i have made a few towers more for the gang but they are all meeles ... im working on it

    i think you have played the map not very long but thank you for that comment becouse it helps me to make the map better
     
  4. ap0calypse

    ap0calypse

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    Well... Anime-race is used in a lot of mauls I've seen... I've also seen the Lego-race before and that with Mega Mindy (forgot the name)
    and erm... I've played the map for 9 levels... if something happens at lvl 10, it takes way too long for something to happen, I'm sorry :)

    Invisible and Boss aren't really NEW a lot of Mauls have bosses and invis levels, but, you can add something new to them (boss with special ability/triggered effect, invent something)
    yeah, maybe I should've waited a little before I gave it 4/10... It'll probably be way better when it isn't beta anymore.

    and thanks for realizing I was trying to help :)
    some people respond aggressive when I say something is missing in their map.
     
  5. Dinah

    Dinah

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    im still working on a bank system . well i know its also invented by other mappers but i want to make it a bit different

    if you have an idea what i can ad too ... say it!!

    thx for your comment
     
  6. ap0calypse

    ap0calypse

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    Bank-System is really nice :D it seperates ordinary maps from the better ones.
    > You can do something with the difiiculties (they move faster with higher difficulties / more HP / more Armor / have abilities / ...)
    > Sometimes the 75% sell is really annoying... i accidentally built at the wrong spot and when I couldn't make the building anymore... I always add 100% Sell for the first 30 seconds, after that it becomes a 75% sell-ability (for accidents like mine :p)
    > A Multiboard always looks better than a Leaderboard and it isn't hard to add... it just takes some time
    > Quests :)
    > a Highly-Advanced unit move-system :p
    I mean... a trigger that commands all units to move to the next waypoint every 10 seconds
    You'll have to use some variables as regions and stuff... but you'll figure it out :)

    You don't have to use my ideas, those are just examples of what you can do.
    If you need any help, just post it here, I hope I can help (or someone else of course)
     
  7. ap0calypse

    ap0calypse

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    Very nice :D
    decreasing building-time can't take long :p
    translation may take a while... but it will improve the map.
    for the rest, let your brain work a little :p think of something new :)
     
  8. Dinah

    Dinah

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    the bank system is ready now too
    the money you get from the bank is variable
    comands:
    -ein
    -aus
    -info
     
  9. ap0calypse

    ap0calypse

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    the bank system is very nice^^
    I can see you've decreased the building-time, now you have enough time to spend all your money at the start.
     
  10. DaedraEater

    DaedraEater

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    Seems interesting, but maybe you could just make it "Kid Maul, Save the world... from Adults". Just a thought. And what did you exactly edit? Also, if possible, release an English version. For now, no rating.
     
  11. Dinah

    Dinah

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    i edit nearly everything
    >all towers and races by me
    >bank system
    >i made the spaw triggers completly new becouse the 'adults' stopped always after a few meters
    >i made the original wintermaul map (witch has always the same mistake) ok, because the hole middle of the map was too 'left' so the map was looking stupid. look yourself
     
    Last edited: Aug 23, 2008
  12. ap0calypse

    ap0calypse

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    do you need help with translation?
    if you want to, you can send the map to me, I'll translate the map for you.
    (german is not my native language and neither is english, but I can speak both pretty well :D)
    I will not 'steal' your map, I'll send it back to you the moment I translated it...

    UPDATE:
    I see the map isn't protected, but I'll wait for your permission to translate the map
     
  13. Dinah

    Dinah

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    ehm ok i already startet to translate it (i made a dialog buttom witch ask you if you want to have an german or an english builder). the lego race is a bit translated. download this version and follow my way of translation (i have copyed the towers in the orc folder to get more order) DON'T overwrite the german towers becouse i don't want to have two kindergarten td versions

    at first the translation of the towers is enouth

    ps. i added a tower (kindergarten) witch costs wood
     
  14. ap0calypse

    ap0calypse

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    I don't need really long I think, but I was wondering whether the commands are going to stay german or english.
    Also the Difficulty-Dialog, Tips, abilities and all those things.
    I'm just going to translate the towers at the moment ^^ think about it a little and post what you think is the best option.

    btw: My German is pretty good, but what does "Schlauvie-Schlumpf" and "Schutzgelderpresser" mean? :p
    I even tried looking it up, but I haven't found anything in english...
     
  15. Dinah

    Dinah

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    ehm i would make the translation of the tips like that: the english players were added to an english group and you could write english tips to the players in that group

    and the difficulty can you make the same way
     
  16. ap0calypse

    ap0calypse

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    that's a very good, I'll work on it...
    I've already translated most towers, but now I'll slow down a little because of school :sad:
    and also because there is an error on my map, which is the top-priority of course :p, but I'll (try) to work on your map every day.
     
  17. Dinah

    Dinah

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    oh i can understand that
    ive had my fist school day today

    it sucks :(

    ps. schlauvie schlumpf is a figure of a cartoon ''Die Schlümpfe'' and schlauvie is the most inteligent 'schlumpf'

    translate it your way ;)

    and a schutzgelderpresser... .... its difficult to explain ... is someone who wants to get money from shop-owners to give them savety
     
  18. ap0calypse

    ap0calypse

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    yeah... my first school day today too :p
    I almost fell asleep... haven't slept much during the vacation :p

    ah, well... I'll do my best to finish it asap.
    I'll translate "schutzgelderpresser" as "extortioner" (ger: "Erpresser") I hope it's about the same :p
    and I'll think a little about Schlauvie :p
     
  19. Dinah

    Dinah

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    yes thats ok
    your translatíon is right

    ehm... are all towers ready??