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- Dec 11, 2012
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Dragon Soul/Raid Finder - Siege of Wrymrest Temple
VIDEOS
Nothing for now atleast.
SCREENSHOTS:
Siege of Wyrmrest Temple
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Hello there. So, I've started a new project just named simply Siege of Wyrmrest Temple. I've got a lot of things I want to keep in mind while making this project so let's start explaining how it goes. |
MAP INFOSo, I appeared to be bored and little timeless so I started making this project. I wasn't really considering it a project for first couple of weeks but then it start growing and realizing I'm making it better I decided to continue it and post it on the hiveworkshop. The map is 5 man raid which was meant to be online playable but when I realized what size it had to be, I kinda retreated from that tought for a while now. More of the features will be in features section
FEATURESMain feature is that this is multiplayer map. Alpha version is singleplayer at the moment but it will be multiplayer. Each player controls 1 hero. In total, there is 1 tank, 1 heal and 3 dps + 4 unique DS Bosses.. Each boss in this particular Dragon Soul raid is being blizzliked as best as possible by our developers and we're doing our best to release first alpha project.
ADVANCED FEATURESAs well as any other, this map contains Advanced features that will be added in the map. List of the advanced features will be listed.
DEADLY BOSS MODSWe've been thinking a lot of my time should we implement such featured system in the map. Well, we will. The DBM System will contain each boss warning anytime boss hurls an ability at player or casts something. Simply said, whenever boss casts something, you will get a warning on middle left side of your game screen. There will be a command that will run it 'tho -- which is /DBMA.
Damage Show SystemAs usual... it's normal to have Damage show system in WoW, so why not implement 1 in this raid as well? Well, we will implement it in early alpha so players that will test the alpha will have something to be happy to play for.
Dungeon Journal SystemWell, we will add this new dungen journal system because we feel like players will wipe simply more than 5 times without knowing the base boss mechanics and we will add a little dungeon journal in questing and a command that will display the whole encounter on your screen for 3 mins. or 'til you text clear it (command for text clear is /clear).
Sound effectsNot to neglect much things, we've been thinking of adding real WoW sound of how each spell should sound like. We're not trough with this system yet and might not implement it. Your call.
Camera SystemNow, we've also been thinking. Will WoW-like camera system be good for the map? How will keyboard moving affect the whole concept of the map. Well we do not know. If you think it's good, let us know.
PROGRESSWe will be constantly updating this topic whit our progress as we develop the map. For now, lets display how is map doing.
MAP100% UPDATED
TERRAIN100% UPDATED
BOSSES100% UPDATED
Morchok100% COMPLETED
Warord Zon'ozz100% COMPLETED
Yor'sahj the Unsleeping100% COMPLETED
Hagara the Stormbinder100% COMPLETED
Nothing for now atleast.
Project Leader | Lead Terrainer | Lead BETA Tester |
Garodar | Carl R. | John |
SCREENSHOTS:
So far, that's all we can provide with.
As for now, that's all I wanted to discuss about. If you do like this project, comment, send feedbacks, your toughts and everything. I will also be giving away this early alpha to first 5 people to post and if they wish to, I'd gladly send them.
Alpha release date is 10th of June 2014.
As for now, that's all I wanted to discuss about. If you do like this project, comment, send feedbacks, your toughts and everything. I will also be giving away this early alpha to first 5 people to post and if they wish to, I'd gladly send them.
Alpha release date is 10th of June 2014.
- As first, I would like from each one of you that will download this to test it as best you can and report all possible bugs and report them here in comments section. Make sure you explain bugs as best as possible so we can fix it.
Siege of Wyrmrest Temple fully scripted and released.
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