- Joined
- Sep 3, 2009
- Messages
- 5
Hello guys, I'm happy that I can finally introduce my map
Raiding the sunken Halls
(recommended for 5 players!)
a classical Hero defense map.
->Download
Features:
5 Heroes (each 5 abilities)
Weaponmaster (tank)
Berzerk (meele DD)
Slayer (range DD)
Warlock (range DD)
Druid (healer)
25 stages
5 bossfights
+some miniboses
42 Items (counted only weapons and armor!)
available:
-from shop
-as drops from monster and bosses
-combinable
Balancing:
I played this map very often myself.
It will get hard and is not constructed to be finished on the first try.
Bossfights
#1
The boss is burning and dealing some AOE damage.
Big challenge fo your healer.
#2
a)
You have to tank 2 Bosses. If they get to close together,
their auras will stack and you are in big trouble.
b)
If one of the sisters die, they will fuse into a 2nd boss.
From time to time this boss summons a pig that run towards him.
If you dont kill it fast enough he will eat it what restores some of his Hp.
#3
The boss summons portals. Those portals summon monsters in a fast sequenz.
#4
The boss deals more damage each time his life gets below 80%, 60%, 40% and 20%.
Your DDs should safe their strongest abilities for the last phase,
to end the fight quickly.
#5 (endboss)
From time to time the boss gets invulnerably and calls 4 healers,
who will heal him up.
If they are dead you can attack the boss again.
Screenshots:
Raiding the sunken Halls
(recommended for 5 players!)
a classical Hero defense map.
->Download
Features:
5 Heroes (each 5 abilities)
Weaponmaster (tank)
Berzerk (meele DD)
Slayer (range DD)
Warlock (range DD)
Druid (healer)
25 stages
5 bossfights
+some miniboses
42 Items (counted only weapons and armor!)
available:
-from shop
-as drops from monster and bosses
-combinable
Balancing:
I played this map very often myself.
It will get hard and is not constructed to be finished on the first try.
Bossfights
#1
The boss is burning and dealing some AOE damage.
Big challenge fo your healer.
#2
a)
You have to tank 2 Bosses. If they get to close together,
their auras will stack and you are in big trouble.
b)
If one of the sisters die, they will fuse into a 2nd boss.
From time to time this boss summons a pig that run towards him.
If you dont kill it fast enough he will eat it what restores some of his Hp.
#3
The boss summons portals. Those portals summon monsters in a fast sequenz.
#4
The boss deals more damage each time his life gets below 80%, 60%, 40% and 20%.
Your DDs should safe their strongest abilities for the last phase,
to end the fight quickly.
#5 (endboss)
From time to time the boss gets invulnerably and calls 4 healers,
who will heal him up.
If they are dead you can attack the boss again.
Screenshots: