Raiding the Sunken Halls

Level 2
Joined
Sep 3, 2009
Messages
5
Hello guys, I'm happy that I can finally introduce my map

Raiding the sunken Halls
(recommended for 5 players!)

a classical Hero defense map.


->Download

Features:

5 Heroes (each 5 abilities)

Weaponmaster (tank)
Berzerk (meele DD)
Slayer (range DD)
Warlock (range DD)
Druid (healer)

25 stages
5 bossfights

+some miniboses


42 Items (counted only weapons and armor!)
available:
-from shop
-as drops from monster and bosses
-combinable

Balancing:

I played this map very often myself.
It will get hard and is not constructed to be finished on the first try.

Bossfights


#1
The boss is burning and dealing some AOE damage.
Big challenge fo your healer.

#2
a)
You have to tank 2 Bosses. If they get to close together,
their auras will stack and you are in big trouble.
b)
If one of the sisters die, they will fuse into a 2nd boss.

From time to time this boss summons a pig that run towards him.
If you dont kill it fast enough he will eat it what restores some of his Hp.

#3
The boss summons portals. Those portals summon monsters in a fast sequenz.

#4
The boss deals more damage each time his life gets below 80%, 60%, 40% and 20%.

Your DDs should safe their strongest abilities for the last phase,
to end the fight quickly.

#5 (endboss)
From time to time the boss gets invulnerably and calls 4 healers,
who will heal him up.
If they are dead you can attack the boss again.


Screenshots:

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