I decided to make a map which there will be different
There will be barracks which is until lv 10, which can train a different type of unit every level(clash of clans, pocket fort style)
1.Basic melee unit
2.Ranged unit
3.Scouting unit
4.Tanking unit
5.heavy ranged unit
6.Light flying unit
7.Magic, spellcaster unit
8.Healing unit
9.Heavy flying unit
10.Elite unit which is very hard to be defeated!!!!its godlike
A different resource system
Lumber will become Elixir, which can be harvested from Elixir crystals, which can be used to train units.
Gold is gold but it will be used for buildings
Army camps provide population, which you can train more units
Right now... im working on Holy Crusade( like scarlet crusade) and now im missing some elements on the techtree
Human= Holy Crusade
Orc = Horde
Night Elf = (Blood Elf? High Elf? or anykind of elf except night elf)
Undead = (Demon? Lich King's Forces? or any evil organization?)
There will be barracks which is until lv 10, which can train a different type of unit every level(clash of clans, pocket fort style)
1.Basic melee unit
2.Ranged unit
3.Scouting unit
4.Tanking unit
5.heavy ranged unit
6.Light flying unit
7.Magic, spellcaster unit
8.Healing unit
9.Heavy flying unit
10.Elite unit which is very hard to be defeated!!!!its godlike
A different resource system
Lumber will become Elixir, which can be harvested from Elixir crystals, which can be used to train units.
Gold is gold but it will be used for buildings
Army camps provide population, which you can train more units
Right now... im working on Holy Crusade( like scarlet crusade) and now im missing some elements on the techtree
Human= Holy Crusade
Orc = Horde
Night Elf = (Blood Elf? High Elf? or anykind of elf except night elf)
Undead = (Demon? Lich King's Forces? or any evil organization?)
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