- Joined
- Feb 1, 2009
- Messages
- 111
I have a unit-array variable CreatedPlayerHero[]
And I want the custom script I need to issue a sound effect when an action happens to one unit, im using:
And I want the custom script I need to issue a sound effect when an action happens to one unit, im using:
- Custom script: if GetLocalPlayer() == udg_CreatedPlayerHero[GetConvertedPlayerId(GetTriggerPlayer())] then
- Sound - Play upgrade_fail <gen>
Last edited: