I have a few questions, much thanks to any who try and help.
Is it possible to save unit data (not hero), basicaly just the items at the time of death. If so is there anything to get me on the right track?
What would be the best way to add an always on ability that can reduce a % of magic damage. I was thinking basing it on avatar but that has to be activated.
How hard would it be to have a deeper in-game scoring mechanism that would use ratings like a ladder system? Has this been done/any resources? I tried to start this but couldn't figure out a decent way of doing it. (Would have taken me like 2 hours to make all the triggers and I had no idea if it would even come close to working.)
Lastly in an earlier thread I asked about changing the height of a spells casting point and was told there was a Cast point variable somewhere within the object editor. I have looked atleast 15 times now in every possible place I could think of and still have yet to find this. I do not doubt of it's existance as it makes much more sense to have this then not, but if someone could let me know the exact location and name of this it would be great.
Is it possible to save unit data (not hero), basicaly just the items at the time of death. If so is there anything to get me on the right track?
What would be the best way to add an always on ability that can reduce a % of magic damage. I was thinking basing it on avatar but that has to be activated.
How hard would it be to have a deeper in-game scoring mechanism that would use ratings like a ladder system? Has this been done/any resources? I tried to start this but couldn't figure out a decent way of doing it. (Would have taken me like 2 hours to make all the triggers and I had no idea if it would even come close to working.)
Lastly in an earlier thread I asked about changing the height of a spells casting point and was told there was a Cast point variable somewhere within the object editor. I have looked atleast 15 times now in every possible place I could think of and still have yet to find this. I do not doubt of it's existance as it makes much more sense to have this then not, but if someone could let me know the exact location and name of this it would be great.