Hi there, so as a map maker I'm both excited and nervous about reforged, the new models look great but all my maps are very import heavy. So will be a huge task converting them over to reforged, I have a few questions I'm hoping someone can give me an answer to please:
- 1 - What file format will the new Reforged models be in? What format will the textures be?
- 2 - Will old MDX models still work in reforged?
- 3 - What about models which previously used a classic WC3 texture, will they still work?
- 4 - Do the new models also now require a specular/bump map?
- 5 - Will map makers be free to use additional bonus skins like "Daughter of the Sea" Jaina in our custom projects or will we need to pay for these too? Will people who haven't paid for them still be able to see them if they are playing our custom map?
- 6 - If I want to make simple texture changes to reforged models will I need Maya to do this or are there other tools available?