Question about MUI method

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I know that Indexing System is the best method for GUI ... but the simple way to make an MUI is Custom Values ... so i'm just wondering how many times i can use Custom Values in a spell trigger ?...

once (or even better: never)

hashtables are quite easy
similar to unlimited custom values for every unit per hashtable
they are not thaat bad
http://www.hiveworkshop.com/forums/trigger-gui-editor-tutorials-279/hashtables-mui-133407/
it's very rare that the way you store your data has a noticable impact on performance
most of the time it's because you are spamming something like effects or units
 
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