• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.

Mui

Status
Not open for further replies.
Level 6
Joined
May 29, 2009
Messages
77
"Spells must be fully multiinstanceable, and done so competently (IE no "indexing systems" which just populate a massive array and count upwards until they hit a maximum, then restarting from the first possible value regardless of whether the position is taken)."

Is there a way to do MUI spells without indexing in GUI? Or do I need Jass to do that?
 
"Spells must be fully multiinstanceable, and done so competently (IE no "indexing systems" which just populate a massive array and count upwards until they hit a maximum, then restarting from the first possible value regardless of whether the position is taken)."

Is there a way to do MUI spells without indexing in GUI? Or do I need Jass to do that?

The popular indexing systems for GUI refresh either after each cast or as soon as there's a moment in which no unit casts the spell (happens quite often).

All in all, this rule seems to be no new addition at all since usual indexing systems for GUI are allowed.
 
Status
Not open for further replies.
Top