- Joined
- Mar 27, 2008
- Messages
- 8,035
Okay, there 2 methods to make a spell MUI, namely: Hashtable OR Indexing
But, how to actually create a system, MPI ???
I've seen some triggers use the:
Well, what is the difference between MUI and MPI in a trigger ???
Does, MPI usage is based ONLY on systems ???
While MUI, for spells ???
And, I just want to know...
What function/action that causes that trigger to become MPI
Like MUI, hashtable/indexing what causes that trigger to become MUI
But, how to actually create a system, MPI ???
I've seen some triggers use the:
-
Set MPI = (Player number of (Owner of (Triggering unit)))
Well, what is the difference between MUI and MPI in a trigger ???
Does, MPI usage is based ONLY on systems ???
While MUI, for spells ???
And, I just want to know...
What function/action that causes that trigger to become MPI
Like MUI, hashtable/indexing what causes that trigger to become MUI