- Joined
- Apr 19, 2011
- Messages
- 447
Hi.
I have read in some threads here in THW that if the file size of a map is too big, the map won't run if played within a campaign. I mean, if a too big map is imported as a level in a campaign, if one tries to run it, the map won't load.
Well, this has happened to me before. I had a map in which I had imported a lot of music, for testing purposes (the map was about 20 MB). It didn't run. However, when I imported the music in the campaign instead of the map itself, the file size was about 3 MB, and the map worked fine.
But now I find myself in a serious problem because of this "limitation". I've used the UTM to make the introductory cinematic map of my main proyect. The UTM has a big size, and I forgot that too big maps won't run in a campaign. My proyect is a campaign.
I need to know what is the maximum file size a map must have if I want it to run in a campaign. I'll have to delete imported models from the UTM until I reach that size. Anyone can help?
Regards
I have read in some threads here in THW that if the file size of a map is too big, the map won't run if played within a campaign. I mean, if a too big map is imported as a level in a campaign, if one tries to run it, the map won't load.
Well, this has happened to me before. I had a map in which I had imported a lot of music, for testing purposes (the map was about 20 MB). It didn't run. However, when I imported the music in the campaign instead of the map itself, the file size was about 3 MB, and the map worked fine.
But now I find myself in a serious problem because of this "limitation". I've used the UTM to make the introductory cinematic map of my main proyect. The UTM has a big size, and I forgot that too big maps won't run in a campaign. My proyect is a campaign.
I need to know what is the maximum file size a map must have if I want it to run in a campaign. I'll have to delete imported models from the UTM until I reach that size. Anyone can help?
Regards