- Joined
- Apr 19, 2011
- Messages
- 447
Hi.
I have some questions... I don't know if the answers to them are already posted in the forums, but I'm going to ask anyway.
1 - The files imported on the campaign's import manager... Can be used in all the maps of the campaign? I mean, used without importing them in the map, only in the campaign.
2 - If they can be used that way... How can I do it? For example:
I am doing a Single Player campaign with a lot of maps, and I use a lot of imported music. The first map is already using 8 tracks of imported music, near 25 MB, it's a BIG SIZE. It's crazy to import that in the map, I can't play it from the campaign menu, only from the editor, with the "test map" button.
But, if I import it in the campaign's import manager (in order to not making such a heavy map), how can I use it in the map via triggers?
3 - Is there a size limit for the campaign's import manager?
Sorry if my english is bad. I hope that you can give me an answer. Thanks for reading.
Regards
I have some questions... I don't know if the answers to them are already posted in the forums, but I'm going to ask anyway.
1 - The files imported on the campaign's import manager... Can be used in all the maps of the campaign? I mean, used without importing them in the map, only in the campaign.
2 - If they can be used that way... How can I do it? For example:
I am doing a Single Player campaign with a lot of maps, and I use a lot of imported music. The first map is already using 8 tracks of imported music, near 25 MB, it's a BIG SIZE. It's crazy to import that in the map, I can't play it from the campaign menu, only from the editor, with the "test map" button.
But, if I import it in the campaign's import manager (in order to not making such a heavy map), how can I use it in the map via triggers?
3 - Is there a size limit for the campaign's import manager?
Sorry if my english is bad. I hope that you can give me an answer. Thanks for reading.
Regards