Hello all,
I was working on a map in my campaign and suddenly the campaign broke. I would try to play the campaign, and it opened to the campaign menu with buttons for all the maps in the campaign. When I clicked on map 10, it registered the click, went to a blank screen briefly, then returned to the campaign menu. The computer just wouldn't start playing that map.
I did some reverse engineering and discovered that apparently the problem is my map's size. Some discoveries:
- If I copy a trigger that works fine, and paste it twenty times... the map breaks (as above).
- If I import a new sound file, the map breaks (as above)
- The map works fine now that I've deleted some extra triggers I didn't need.
I should say that the map is huge. It has about an hour's worth of cinematics in it, a custom combat system, many custom images/models/sounds. I think I simply ran out of room.
QUESTION #1. Can anyone confirm that there is a size limit on how big a map in a campaign can be?
QUESTION #2. I am about to get a ton of custom voice acting, which means my campaign file size is going to be massive (I anticipate about a Gigabyte). Is there a limit to how big campaigns can get? I had planned on putting the voices in the individual maps that use them, but if there is a map file size limit I'll need to put all the custom voices in the campaign, right?
Sorry if this is hard to understand.
Darwin
I was working on a map in my campaign and suddenly the campaign broke. I would try to play the campaign, and it opened to the campaign menu with buttons for all the maps in the campaign. When I clicked on map 10, it registered the click, went to a blank screen briefly, then returned to the campaign menu. The computer just wouldn't start playing that map.
I did some reverse engineering and discovered that apparently the problem is my map's size. Some discoveries:
- If I copy a trigger that works fine, and paste it twenty times... the map breaks (as above).
- If I import a new sound file, the map breaks (as above)
- The map works fine now that I've deleted some extra triggers I didn't need.
I should say that the map is huge. It has about an hour's worth of cinematics in it, a custom combat system, many custom images/models/sounds. I think I simply ran out of room.
QUESTION #1. Can anyone confirm that there is a size limit on how big a map in a campaign can be?
QUESTION #2. I am about to get a ton of custom voice acting, which means my campaign file size is going to be massive (I anticipate about a Gigabyte). Is there a limit to how big campaigns can get? I had planned on putting the voices in the individual maps that use them, but if there is a map file size limit I'll need to put all the custom voices in the campaign, right?
Sorry if this is hard to understand.
Darwin