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Quest code submission

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Chaosy

Tutorial Reviewer
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An idea I thought of when seeing this thread: [JASS/GUI] Simple Patrol Script (with quest)

Somehow the concept of importing a finished quest into map sounds very appealing to me for some reason, and I think it could potentially be a lot of fun to code with some unique quests which may or may not make use of a lost existing systems from the spell section.
 

Ralle

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Level 79
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Oct 6, 2004
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Technically a quest would often depend A LOT on the surrounding systems that people have already integrated. A quest would seemingly have a lot of dependencies on exact systems and tools. Sounds like a bag of pain. I'd much rather see an archive of actual quest ideas with lore and genres but just written text and possibly drawings.
 
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