
Breif Movie Description
The sequel to Alien is a non-stop, high-tech, war movie, with Space Marines. Ripley is found in deep space by a salvage ship, 57 years after narrowly escaping with her life - and her cat - at the end of Alien. She then discovers The Company have colonised the planet (LV-426) where the alien was first encountered. When contact with the colony is lost, The Company send a team of Space Marines, with Ripley as an "advisor", to find out what has happened.
The sequel to Alien is a non-stop, high-tech, war movie, with Space Marines. Ripley is found in deep space by a salvage ship, 57 years after narrowly escaping with her life - and her cat - at the end of Alien. She then discovers The Company have colonised the planet (LV-426) where the alien was first encountered. When contact with the colony is lost, The Company send a team of Space Marines, with Ripley as an "advisor", to find out what has happened.
Map Concept
Ok so the Map see's you starting off at the point where the Marines and Ripley Land on LV - 426, to start the investigation of the downed communications.
From this point the Gameplay will follow the Movie almost identically, all be it the Editor will allow.
If you are a Die hard Aliens fan like myself, or if you have only seen the Film once, you will more than likely know what happens during the film, and also the ending.
Im wanting to Include everything that happens during the film, including Bishop crawling through pipework, Bishop controlling the 2nd Drop ship, the exciting APC chase through the Atmosphere Processor, the final getaway in the dropship that Bishop is piloting, and much more...
Ok so the Map see's you starting off at the point where the Marines and Ripley Land on LV - 426, to start the investigation of the downed communications.
From this point the Gameplay will follow the Movie almost identically, all be it the Editor will allow.
If you are a Die hard Aliens fan like myself, or if you have only seen the Film once, you will more than likely know what happens during the film, and also the ending.
Im wanting to Include everything that happens during the film, including Bishop crawling through pipework, Bishop controlling the 2nd Drop ship, the exciting APC chase through the Atmosphere Processor, the final getaway in the dropship that Bishop is piloting, and much more...
In Game Features
- Right from the start of the map you'll be able to switch between any character
- Control Numerous Vehicles. (Dropship, APC and the Powerloader Exso suit)
- Use numerous weapons. (M-41A Pulse Rifle, M-56 Smartgun, M-240 Flamethrower, and use the extremely scary OMFG! Motion detector! you know you hide when you here the noise that baby gives off(Please see Attatchment)).
- Follow the story as you battle against the Alien menace
- Dialog and Cinematics, again accurate to the Film.
- Right from the start of the map you'll be able to switch between any character
- Control Numerous Vehicles. (Dropship, APC and the Powerloader Exso suit)
- Use numerous weapons. (M-41A Pulse Rifle, M-56 Smartgun, M-240 Flamethrower, and use the extremely scary OMFG! Motion detector! you know you hide when you here the noise that baby gives off(Please see Attatchment)).
- Follow the story as you battle against the Alien menace
- Dialog and Cinematics, again accurate to the Film.
Recruitment
Terrainer, Cinematics, Dialog, and sound done by me - Saintbob
Available Spaces.
- Trigger Editor - I'm currently looking for an experienced Triggerest, who is enthusiastic and committed. Someone who is passionate about the Film is a must! The game will be played either as FPS/TPS or a combo of both, so someone who is experienced in making this style work is a must also.
- Model Designer - I'm looking for an Artist who wants to really show off their artistic skills creating custom units, and terrain objects. (such as the Marines, Ripley, other characters, Weapons, Vehicles, Aliens, and the Alien Terrain), as there is alot of Art that needs to go into this, to make it seem as authentic as possbile, im looking for someone who has a experience. As there is potentially too much art work to do here for just one Designer, i'm looking for more than 1 designer.
- Image Designer - I'm looking for an Image Designer, who is able to create custom Images, including icons, buttons, loading screen.
Terrainer, Cinematics, Dialog, and sound done by me - Saintbob
Available Spaces.
- Trigger Editor - I'm currently looking for an experienced Triggerest, who is enthusiastic and committed. Someone who is passionate about the Film is a must! The game will be played either as FPS/TPS or a combo of both, so someone who is experienced in making this style work is a must also.
- Model Designer - I'm looking for an Artist who wants to really show off their artistic skills creating custom units, and terrain objects. (such as the Marines, Ripley, other characters, Weapons, Vehicles, Aliens, and the Alien Terrain), as there is alot of Art that needs to go into this, to make it seem as authentic as possbile, im looking for someone who has a experience. As there is potentially too much art work to do here for just one Designer, i'm looking for more than 1 designer.
- Image Designer - I'm looking for an Image Designer, who is able to create custom Images, including icons, buttons, loading screen.
Progress
The current map progress at the moment is at the Terrain Stage.
At this moment in time, I'm currently working on a very basic Terrain so that I can start to get people in the project to get the triggers working, and general gameplay running.
Once I have a Model and Image Design team in place, I can then start to add more detailed Terrain.
The current map progress at the moment is at the Terrain Stage.
At this moment in time, I'm currently working on a very basic Terrain so that I can start to get people in the project to get the triggers working, and general gameplay running.
Once I have a Model and Image Design team in place, I can then start to add more detailed Terrain.
Screen Shots
None as Yet...
... I will upload new screen shots as the Terrain Develops, but untill I have a Model Designer, im only using Sc2 standard units.
Same for the Terrain.
None as Yet...
... I will upload new screen shots as the Terrain Develops, but untill I have a Model Designer, im only using Sc2 standard units.
Same for the Terrain.
Links
- IMDB for Aliens - http://www.imdb.com/title/tt0090605/
- Wiki for Aliens - http://en.wikipedia.org/wiki/Aliens_(film)
- H.R Giger (Creator of the Alien!(Must See!!!)) - http://www.hrgiger.com/
- IMDB for Aliens - http://www.imdb.com/title/tt0090605/
- Wiki for Aliens - http://en.wikipedia.org/wiki/Aliens_(film)
- H.R Giger (Creator of the Alien!(Must See!!!)) - http://www.hrgiger.com/