- Joined
- Mar 16, 2008
- Messages
- 955
I'm having trouble debug problem with waygates created by trigger. They consistently stop working at 135 sec into the game and also at seemingly random times after that. I can't find any trigger that runs at 135. Or what could possibly be making them to stop work. They aren't being directly referenced by another trigger and I deleted all the variables and created new ones just to make sure. Not sure what could be causing this. Any suggestions?
Here's the trigger that creates the way gates. I don't think this is directly related to the bug. Like I said, the waygates work when created and some time after. But they seem to break at random times and also consistently at 135 sec into the game. But I can find any triggers that run at 135 sec.
Here's the trigger that creates the way gates. I don't think this is directly related to the bug. Like I said, the waygates work when created and some time after. But they seem to break at random times and also consistently at 135 sec into the game. But I can find any triggers that run at 135 sec.
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Old God Rune Portals
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Events
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Unit - A unit Finishes construction
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Conditions
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Or - Any (Conditions) are true
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Conditions
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(Level of Mark of C'thuun for (Constructed structure)) Equal to 1
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(Level of Mark of Yogg for (Constructed structure)) Equal to 1
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(Level of Mark of N'z for (Constructed structure)) Equal to 1
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(Level of Mark of Melbu for (Constructed structure)) Equal to 1
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Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Mark of C'thuun for (Constructed structure)) Equal to 1
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Then - Actions
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Unit Group - Add (Constructed structure) to Rune_Portals_Unt_Grp[1]
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Neutral Building - Set (Constructed structure) destination to old_god_entry_pt[1]
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Neutral Building - Enable (Constructed structure)
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Unit - Change ownership of (Constructed structure) to Neutral Passive and Retain color
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Mark of Yogg for (Constructed structure)) Equal to 1
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Then - Actions
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Unit Group - Add (Constructed structure) to Rune_Portals_Unt_Grp[2]
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Neutral Building - Set (Constructed structure) destination to old_god_entry_pt[2]
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Neutral Building - Enable (Constructed structure)
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Unit - Change ownership of (Constructed structure) to Neutral Passive and Retain color
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Mark of N'z for (Constructed structure)) Equal to 1
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Then - Actions
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Unit Group - Add (Constructed structure) to Rune_Portals_Unt_Grp[3]
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Neutral Building - Set (Constructed structure) destination to old_god_entry_pt[3]
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Neutral Building - Enable (Constructed structure)
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Unit - Change ownership of (Constructed structure) to Neutral Passive and Retain color
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Else - Actions
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If (All Conditions are True) then do (Then Actions) else do (Else Actions)
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If - Conditions
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(Level of Mark of Melbu for (Constructed structure)) Equal to 1
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Then - Actions
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Unit Group - Add (Constructed structure) to Rune_Portals_Unt_Grp[4]
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Neutral Building - Set (Constructed structure) destination to old_god_entry_pt[4]
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Neutral Building - Enable (Constructed structure)
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Unit - Change ownership of (Constructed structure) to Neutral Passive and Retain color
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Else - Actions
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