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Waygate animation

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Level 6
Oct 25, 2010
Sorry if this is in the wrong section

How do I create a waygate animation? I am not using an actual waygate building, I have a different building I am using to teleport units when they enter a region. My triggers for teleporting from region 1 to region 2 are all setup and working fine :) but I would like to have the waygate animation occur at the new location the units are teleporting to

I figure this is pretty simple, but I cant seem to find this one, I was able to animate doors and also a shimmering portal, but those are not specific to a units location.
Last edited:
Level 22
Dec 4, 2007
Using a trigger with special effects would be pretty simple.
  • WaygateAnimation
    • Events
      • Unit - A unit enters (Current camera bounds)
    • Conditions
    • Actions
      • Special Effect - Create a special effect at (Center of (Playable map area)) using Abilities\Spells\Human\MassTeleport\MassTeleportTarget.mdl
      • Special Effect - Destroy (Last created special effect)
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