- Joined
- May 20, 2008
- Messages
- 138
Hi
I am creating a timed, uncancellable metamorphosis ability, that is to say, an ability that morphs a unit into another for a limited duration, and the morph can't be cancelled. This ability is based on the Demon Hunter's Metamorphosis ability.
The problem is that the unit it is supposed to change into should have the red tinting colour only, but when I use the ability, the alternate form unit doesn't recieve the tinting colour even though I specified it in the object editor. However, when the duration finishes and it morphs back into its original form unit, that unit becomes tinted even though the tinting for this unit is set to normal (red 255, green, 255, blue 255) in the object editor!
Is this possible to solve without triggering the tinting?
I am creating a timed, uncancellable metamorphosis ability, that is to say, an ability that morphs a unit into another for a limited duration, and the morph can't be cancelled. This ability is based on the Demon Hunter's Metamorphosis ability.
The problem is that the unit it is supposed to change into should have the red tinting colour only, but when I use the ability, the alternate form unit doesn't recieve the tinting colour even though I specified it in the object editor. However, when the duration finishes and it morphs back into its original form unit, that unit becomes tinted even though the tinting for this unit is set to normal (red 255, green, 255, blue 255) in the object editor!
Is this possible to solve without triggering the tinting?