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Help with multiple ability/attack animation problems

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Level 2
Joined
Apr 10, 2008
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17
Problem 1: I have a spell based on Metamorphosis; Unit A transforms into Unit B. Unit B is tinted via object editor, Unit A is not. When Unit A casts this spell, it transforms into Unit B, without the designated tint. When the duration ends, Unit A takes on the tint originally designated for Unit B. Why does it do this? More importantly, how can i fix it? (Causing Unit B to take on the tint, and Unit A to not retain the tint after the spell ends)

Problem 2: For a couple of different spells, I've tried changing the animation by adding/replacing "Effects" to/from a base ability. For example, I changed Starfall to Sheepfall by changing the "Starfall <target>" animation in the buff to "Polymorph <Effect>." This worked fine, but when I tried changing the art of the "Starfall <Effect>" (the ray of light that attaches to the caster) to "Sleep <Target>," no art showed. How can I fix this?

Problem 3: I want to give a unit an attack like a chimaera, or a summoned hawk, where the attack animation is a lightning bolt connecting the unit and the target. However, I cannot find anyway of doing this. I'm fairly certain it is not a projectile. And on the same note, how do I make the same animation for an ability? I looked to chain lightning for reference, and I noticed the line "Lightning Effects," but when I tested that line with a storm bolt ability, nothing appeared.

Thanks in advance for the patience, and sorry about the lengthy post, my aim was to be clear and descriptive.
 
Level 14
Joined
Nov 2, 2008
Messages
579
Problem 1: I have a spell based on Metamorphosis; Unit A transforms into Unit B. Unit B is tinted via object editor, Unit A is not. When Unit A casts this spell, it transforms into Unit B, without the designated tint. When the duration ends, Unit A takes on the tint originally designated for Unit B. Why does it do this? More importantly, how can i fix it? (Causing Unit B to take on the tint, and Unit A to not retain the tint after the spell ends)

Try using a trigger:
  • Information
    • Events
      • Unit - a unit starts the effect of an ability
    • Conditions
      • Ability being cast equal to *your spell*
    • Actions
      • Unit - Change color of *Your Unit* to *Your Colour*
or something like that
 
Level 16
Joined
Jul 21, 2008
Messages
1,121
Problem 3: I want to give a unit an attack like a chimaera, or a summoned hawk, where the attack animation is a lightning bolt connecting the unit and the target. However, I cannot find anyway of doing this. I'm fairly certain it is not a projectile. And on the same note, how do I make the same animation for an ability? I looked to chain lightning for reference, and I noticed the line "Lightning Effects," but when I tested that line with a storm bolt ability, nothing appeared.

Just create ability based on ''Lightning Attack'' and chane it's Lightning Effect.
 
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