Hi, I do not like the "attributes" system that Warcraft makes available. Why do I need 4 attributes: Body, Agility, Mind and Spirit. not just 4. Ok I worked on a system but I'm having trouble making it work. Probably something is missing or is the case of one of those "rare" bugs of the trigger editor. For simplicity I'll just talk about 1 attribute and 1 class with something it would have to "do" since the other attributes would just repeat the same "loop" with different data.
Simply the "ability" of Item Life Bonus, does not update to the level corresponding to the "amount" of "charges" remaining on an Item (item only represents 1 panel) of when Body would my char have understood? and the ability is in the char.
I find it very difficult to explain this, especially in English which is not my natural language. So I'll attach a map with a basic system of it here.
Why does the "life bonus" level not update the same number of "charges" as the other unit's item? What am I doing wrong in the system?
Simply the "ability" of Item Life Bonus, does not update to the level corresponding to the "amount" of "charges" remaining on an Item (item only represents 1 panel) of when Body would my char have understood? and the ability is in the char.
I find it very difficult to explain this, especially in English which is not my natural language. So I'll attach a map with a basic system of it here.
Why does the "life bonus" level not update the same number of "charges" as the other unit's item? What am I doing wrong in the system?