Prevent buff removal from Divine Shield and Anti Magic Shell

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Greetings,

I am working on a map which includes using of divine shield and anti magic shell to protect the hero, but unfortunately it also removes the positive buff they may have.

Is there a way to prevent positive buff from being removed upon activating these 2 skill?
 
Greetings,

I am working on a map which includes using of divine shield and anti magic shell to protect the hero, but unfortunately it also removes the positive buff they may have.

Is there a way to prevent positive buff from being removed upon activating these 2 skill?

The Divine shield ability in this tempalate is based on the Berserk.
The Antimagic shield is based on the Antimagic shield that absorbs spell damage (not the usual Banshee's one that makes you immune to magic)
The template doesn't remove neagative buffs. You have to make a dispel code optionally.
 

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The Divine shield ability in this tempalate is based on the Berserk.
The Antimagic shield is based on the Antimagic shield that absorbs spell damage (not the usual Banshee's one that makes you immune to magic)
The template doesn't remove neagative buffs. You have to make a dispel code optionally.

Wow this is some neat stuff there. This will do, I can work with these codes. Thanks a lot!
 
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