- Joined
- Apr 15, 2008
- Messages
- 1,063
In my latest map (Dungeon Lords) I came upon a problem with abolish magic: how does the game recognize between positive and negative buffs?
It keeps removing both friendly buffs (inner fire and mana shield) and hostile (slow), while it should remove only negative buffs (when used on allied unit)
Edit: my mana shield is was fact based unholy frenzy, which should still be considered positive
It keeps removing both friendly buffs (inner fire and mana shield) and hostile (slow), while it should remove only negative buffs (when used on allied unit)
Edit: my mana shield is was fact based unholy frenzy, which should still be considered positive