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60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Powerslave

Submitted by Maker
This bundle is marked as approved. It works and satisfies the submission rules.
[​IMG]

Contents

Story
Features
Heroes
Systems
Screenshots
Change log
Credits



Story
The kingdom is on the verge of peril. The undead are roaming through the lands. The king doesn't seem to care and hasn't been seen lately. Variuos opportunity seekers are looking to increase their own power and influence. Many have turned to black arts to cope with the harshness of the surrounding world.

The story is still shaping up. I won't reveal much at this point, the story will unfold when progress is made.


Features

  • Hero selection
  • Intro cinematic
  • About 4-5 levels of playable map
  • Three heroes
  • 15 custom spells coded with vJASS
  • Scripted boss fight (he will pwn j00 arse!)



Heroes

Show

Lich Description
[​IMG] A lich capable of powerful manipulative magic with great offensive power but offers very little in the ways of survival.
  • Bolt Wave
  • Electrical Link
  • Telekinesis
  • Mind Push
  • Iron Maiden


Undead Knight Description
[​IMG] A knight capable of dealing with heightened damage intake. Can deal with single targets and masses with easy.
  • Penetrate Armor
  • Adrenaline
  • Shield Charge
  • Pulverize
  • Hammer of Hades


Battlemage Description
[​IMG] A fierce mage who relies partly on his melee capabilities.
  • Rampage
  • Earthshaker
  • Soul Steal Aura
  • Demonic Bolt
  • Black Hole






Systems

Show

Armor system
Each point of armor reduces default attack damage by one point. Units have spell resistance, which works in percentages.


Revive system
Units get revived for continuous looting. Creeps won't revive while a hero is nearby.


Attribute system
During each level up, you get attribute points that you can spend freely on strenght, agility and intelligence. In the future, maybe in health and mana also. You can spend attribute- and skill points in a character screen.

New character screen

WIP shots
[​IMG]



Inventory system
Now comes with full screen inventory.


Item stacking
Yes, for potions.


Drop system
Random loot. Items get a chance of getting a prefix and a suffix. Expect items such as Stunning Amulet of Protection and Leeching Ring of Mana.


Attack Type change system
Your attack type changes automatically when equipping weapons. Your armor type changes when equipping different body armors.


Scripted boss fights
Boss fights are scripted and they have custom spells written in vJASS.


Difficulties
The map supports five different difficulties from walk in a park to very demanding.






Screenshots

Show

[​IMG]
Lich and Bolt Wave

[​IMG]
Warrior and Shield Charge

[​IMG]
Battlemage and Earthshaker

[​IMG]

[​IMG]

[​IMG]

[​IMG]


New screenshots


Note that shadows are not rendered in these pics.

[​IMG]

[​IMG]


Full screen inventory

[​IMG]



Video clips

Some abilities:
http://www.youtube.com/watch?v=uW8vFRXL0FQ
Projectile system:
http://www.youtube.com/watch?v=phKhzxjLw_c



Change log

Show

-map no longer defeats the player when viewing a cinematic




Credits

Show


IF YOUR NAME IS MISSING, PLEASE CONTACT ME

shamanyouranus:
Antigravitytarget effect

sPy:
Shockwave model

Weep:
Arcane Missile

HappyTauren:
Arcane Knight
BTNOddSword
Dragon Blade

Pyramidehead:
Nether Mage
Chaos Axe 01
Chaos Axe 02
Chaos Club 01

Punisher_x:
Custom ground textures

Kwaliti:
Dark Portal
Force Edge
BTNForceEdge

Crazyrussian:
Command Icons
Various ability icons
BTNCRBluestaf

unwirklich:
Nerubian interface

Born2Modificate:
High-Res Doodad Pack

Alastor:
Scourge Mage

tee.dubs:
Megapod unit model

Dionesiist:
Sharadar Hell Knight

Oniwaga:
Ifrit unit model

General Frank:
Orb models
Potion models
Dwarven Adventurer
Dwarven Axe Thrower
Dwarven Warrior

Grey Archon:
Dwarven Paladin

Ampharos_222:
Nereid (Lich model)
Various skeleton models
Infernal Knight

KelThuzad:
BTNCharge

Palaslayer:
BTNDamagedShield
BTNPD3WizElectrocute

Cloudwolf:
BTNCWMagicAura
BTNCWRedScepter

4eNNightmare:
BTNNetherSwap
BTNGlovesNoGlow

The_Silent:
BTNUnholyAuraV2

Viiva:
BTNNecromancy

Gottfrei:
Sylvan unit model
Conjurer unit model
Reaper unit model

dickxunder:
Unbroken sage unit model

olofmoleman:
Rancor unit model

-Berz-
BTNSymbolofStrenght
BTNSymbolofAgility
BTNSymbolofIntelligence
BTNPolearm

Sellenisko:
Dwarf Archmage

Tranquil:
Dwarven Berserker

Alastor:
Hero Viking

Kuhneghetz & Mr.Goblin:
Barbarian

Misha:
Naga Death Knight

Fingolfin:
Dwrven Doorway

Tr!KzZ:
Item Sword
Item Shield
Long_Sword

UnholyDobry:
BTNRoundShield
BTNRoundShield2
BTNRoundShield3
BTNGlove

Sunchips:
Royal Longsword
Mithril Axe
Bandit Bludgeon
Spiked Mace
Iron Wreckingball
Mithril Mace
Brute Hammer

SkriK:
BTNWeaponUPG2

enjoy:
BTNBloodClaymore

ikillforeyou:
Crusader Sword
BTNHelm1

chilla_killa:
Haunted Sword

Bone Knight:
Khaz Amul
Doomstaff

Red Fuser:
Golden Axe

Red Shift:
Red Dawn

perfjert:
Steel Waraxe

NFWar:
BTNSpikedClub
BTNIceWand
BTNBanditsLeather2
BTNChainArmor
BTNLeatherArmor
BTNPlateArmor
BTNRoyalArmor
BTNBrainCage
BTNDemonsHelmet
BTNDragonHuntersHelmet
BTNSandalZ
BTNSteelBoots

Devine:
BTNmaceOfPowa

The D3ath:
BTNAxe

FrIkY:
BTNPandaWeaponUpg2

Justify:
BTNSimpleAxe

bigapple90:
BTNWeaponAxe4

Deon:
BTNAxeSteel

deolrin:
Blood Elf Magestaff

Thrikodius:
Mindstaff
Staff of Silence

War Golum:
ArcaneStaff
BTNArcaneStaff

Usedwell:
Staff of Ages
Staff of Demonic Entities

LiOneSS:
BTNImprovedMageStaff

Mr.Goblin:
BTNColdWard
BTNRainofFire

peekay:
BTNLionCarapace
BTNSeaHeavyArmor
BTNRoyalHelmet
BTNHolyPlatedGauntlet
BTNNatureGloves
BTNPlateGauntlet
BTNWaterCompositeGloves
BTNSacrifice

Coinblin:
BTNGloves2

Daelin:
Frozen Shell

s4nji:
Blizzard Missile

JetFangInferno:
DemolisherFireMissile


Music:
Iron Maiden - Seventh Son of a Seventh Son (Boss music)
Jerry Goldsmith - Arthur's Farewell (Openin cinematic)




I will gladly take suggestions. What do you want to see? Do some spells suck, do you have better ones in mind? What kind of systems do you want? How can you help with this project? I'm mainly looking for icons and possibly unit models.

I need a model to replace the shield dude. Weaponless unit with shield slam/shield charge animations would be sweet.

Current status is early alpha.. This means it is not even nearly complete. All systems should be working, like full screen inventory and ability selection system, and the terrain is pretty much done. But there are bugs and not much gameplay.

You can only select one hero for now, and you can only explore about 12% of the map.

Map development thread here.

Map is protected.


Keywords:
single, solo, maker, powerslave, rpg
Contents

Powerslave (Map)

Reviews
Moderator
Vengeancekael: Private Message Date: 2012/Feb/18 18:08:58 Reasons: Other: Check out the tutorials section: Tutorials Check out the Map Development Section: Map Development Section Check out the World Editor Help Zone (Trigger issues, object...
  1. Bboy Moose

    Bboy Moose

    Joined:
    Aug 17, 2012
    Messages:
    250
    Resources:
    0
    Resources:
    0
    This is already 55 MB?



    I wonder how big the actual ready map will be
    EDIT: Just tried it, the game worths the big filesize i can say
     
    Last edited: May 15, 2013
  2. Quilnez

    Quilnez

    Joined:
    Oct 12, 2011
    Messages:
    3,272
    Resources:
    37
    Icons:
    2
    Tools:
    1
    Maps:
    7
    Spells:
    21
    Tutorials:
    2
    JASS:
    4
    Resources:
    37
    i don't know but, when I played it, i found bug. my health point was about 170. But suddenly my avatar died and I have to restart it. Or i just missed something?
     
  3. Maker

    Maker

    Joined:
    Mar 6, 2006
    Messages:
    9,181
    Resources:
    17
    Maps:
    2
    Spells:
    14
    Tutorials:
    1
    Resources:
    17
    Might be a bug with the bonus stat system. The system is completely reworked, but I have not uploaded that version yet.
     
  4. bhusta

    bhusta

    Joined:
    Mar 6, 2008
    Messages:
    841
    Resources:
    4
    Icons:
    1
    Maps:
    2
    Tutorials:
    1
    Resources:
    4
    Will there be an update this year? :D
     
  5. Maker

    Maker

    Joined:
    Mar 6, 2006
    Messages:
    9,181
    Resources:
    17
    Maps:
    2
    Spells:
    14
    Tutorials:
    1
    Resources:
    17
    I'm not sure. I don't have much time to work on the project.
     
  6. bhusta

    bhusta

    Joined:
    Mar 6, 2008
    Messages:
    841
    Resources:
    4
    Icons:
    1
    Maps:
    2
    Tutorials:
    1
    Resources:
    4
    And what about this year? :D
     
  7. Mechanical Man

    Mechanical Man

    Joined:
    Jan 18, 2005
    Messages:
    5,385
    Resources:
    39
    Models:
    30
    Icons:
    3
    Packs:
    1
    Maps:
    4
    Tutorials:
    1
    Resources:
    39
    Does this map have anything Iron Maiden related? Considering the name (album), the image and your avatar.
     
  8. IceKnight

    IceKnight

    Joined:
    May 22, 2013
    Messages:
    9
    Resources:
    0
    Resources:
    0
    I can't play this map.
    -----------------------------
    - When the game is loading (in-game) , it change my Warcraft III's font(even when I restart the game again)
    - I can even click any thing in map after in-game loading.
    - It crashes sometimes.

    -----------------------------
    Please Help me to fix these problems. Many Thanks!
    -----------------------------------------------------
    Feature that I like on this map(After I view those screenshots :D)
    -----------------------------
    +Character Screen System
    +Map Terrain
    +Character Equipment System
    +Camera View
     
  9. qq694284743

    qq694284743

    Joined:
    Jan 9, 2016
    Messages:
    35
    Resources:
    0
    Resources:
    0
    The map is good. Very good!
     
  10. deepstrasz

    deepstrasz

    Map Reviewer

    Joined:
    Jun 4, 2009
    Messages:
    12,084
    Resources:
    1
    Maps:
    1
    Resources:
    1
    -only the knight can be chosen?
    -ability description goes here...
    -the item writings are not that nice to look at
    -the camera is totally annoying as if the player is drunk or something
     
  11. MouMou

    MouMou

    Joined:
    Apr 26, 2016
    Messages:
    408
    Resources:
    0
    Resources:
    0
    I would suggest replace the footman icon to revenent one cause it looks familiar.