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Possible to change a units model via triggers?

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I am looking to have 2 different shapre shift spells on a hero and was looking into the idea of triggering it.
 
Make 2 units and use abilities like morph from terrorblade or the druid morphing ability. That ability lets you choose the normal and alternate models.
If more than one shapeshift, using abilities based on different base orders would do the trick.

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Morphing Units
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Morphing has problems, but here is what we have: A list of abilities you can base your morph abilities off.

Abilities for Self Morphing
- Metamorphosis - Demon Hunter
- Destroyer Form - Obsidian Statue
- To make this both ways, go to "Data - Morphing Flags" and uncheck "Permanent"
- Strom Crow Form - Druid of the Talon
- Bear Form - Druid of the Claw
- Burrow - Crypt Fiend or Scarab
- Fiend and Scarab burrows, do not stack directly but act oddly the second time one is cast.
- Robo-Goblin - Goblin Tinker
- Stone Form - Gargoyle
- This ability has some problems I have yet to find a solution to, it crashes at times and I have yet to identify the reason.
-Submerge
- Only works for naval units

Abilities for Morphing Others
- Polymorph - Sorceress
- Go to "Stats - Targets Allowed" to pick the "Others"
- Call to Arms - Town Hall/Keep/Castle
- This ability has some problems I have yet to find a solution to, it crashes at times and I have yet to identify the reason.
- Hex - The Troll Guy (sorry!)

As much a reference to me as to you, here are the quotes of what people have identified as problems or solutions with morph and I will attempt to use these to enhance this tutorial.
 
Its kinda permanent morph. In the spelldata you'll find the line that sets the unit the target morphs into. There exist different versions, most of them are made for the orcs in the campaign.
 
the only real decent morph skill for a hero is Robo-Goblin - Goblin Tinker, as it maintains the hero stats etc, all the other morhps change the caster into a totally different unit so i cant really use them :(
 
Just edit the stats of the ability to your desires and you'll be able to base your spell on every spell you want.
 
you mean edit Robo-Goblin - Goblin Tinker, but i was looking to have 2 of these morph skills one the hero and surly they will clash being from the same base? - sorry if this is not what you meant i am unsure
 
Other option is to trigger the morph. Give your hero two fake spells and catch the "unit starts casting an ability" event. thyn replace your hero with the correct unit etc.
 
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