For the record, one always has the possibility to not display signatures.I remember when I have a 4k GIF as signature and someone protest for it beig a hinder to them, so yeah.
@Battleborn:
Imho it is possible. But is it really desirable? I personally do not think so.
Now, do you really need your avatar to be a 4 MB GIF file, which will be a heavy first download, and will also certainly tax one's CPU resources if it is an animated GIF (and I suspect it is)?
Awwww, you should have not said that.... Now all the villagers are going to grab the forks and torches...I remember that, as a moderator, I have been able to use an animated Dark Archon avatar. ... Mods can use avatars with bigger file size, though they too have a limit.
Some of us are browsing from a coal-powered ovens. Other from corporate computers which are comparable to solar-powered frying pan (a bent sheet of metal under the sun). Others live in countries where providers do not provide a particularly... usable internet connections... In some countries it is faster to upload on a memory stick and cycle to where you need those files to go...CPU not being able load a GIF in 2k18 omegalul
Internet, I can almost understand.
Just as planned.Now all the villagers are going to grab the forks and torches...
Do have in mind that space is bloody expensive.With all due respect, 244.1 KB is pathetic. 1 MB would be a huge improvement.
As long as any file remains in the browser's cache, it does not require to be downloaded again.I remember that, as a moderator, I have been able to use an animated Dark Archon avatar.
It didn't have a complicated animation and as far as I can tell, it didn't affect loading time of threads at all - even when I had an internet connection of potato level. [...]
However, I assume that if EVERYONE would use a gif with large(r) file size as avatar... That could affect loading time.
Do have in mind that space is bloody expensive.
That limit is mainly for the website hosting server not to get overloaded with a bajillion gigabytes of crappy useless data that it could actually do without. If you quadruple the size limits (244 > 1024) you suddenly turn 10gb for user avatars to 40. Even worse if you go with OP suggestion of 4mb. Also, usually up to 256 is the limit on most forums I've been around. For the same reasons.
[...]
Now folks, get ready for some counter-intuitive numbers:Maybe I should point out that the avatar displayed in forum posts is not the same as the one displayed on one's Profile.
For chobibo's avatar (animated GIF with 6 images):
- 96x96 (23.1 KB) - in the forums
- 192x192 (60.2 KB) - on his Profile
As for Battleborn's avatar:
- 96x96 (3.79 KB) - in the forums
- 192x295 (15.6 KB) - on his Profile
Any processor can load a GIF file; what are you talking about?CPU not being able load a GIF in 2k18 omegalul
Internet, I can almost understand.
What GIF do you want to optimize, and how?If we optimize a 2mb or above .gif file, it reduces to poor quality, that does not seem to look good as avatar. But if to resize to like... 50x50, it's really small and if that's how mini it is I'd rather prefer you to use the basic smiley Arthas or smirky Tyrande avatar.
[...]
@Battleborn, The old hive had separate images for the threads and the user profile page. That would be optimal in my opinion. Also, at 200x200 resolution, the amount of compression artifacts aren't really that noticeable. And serverspacestorage space probably costs money too.
Please see the counter-intuitive (and imho sub-optimal) figures above.@pyf, it seems that it got upscaled? my source gif is 45 kb
I am personally more concerned about the embedded videos, which are a real burden to load when there is a huge amount of them in a single page.Not to mention that there would be tens of thousands being like "Y PAGE LOAD SO SLOW? HOW TO IMPROVE?!"
Bigger does not necessarily mean better.With all due respect, 244.1 KB is pathetic. 1 MB would be a huge improvement.
Some of us are browsing from a coal-powered ovens. Other from corporate computers which are comparable to solar-powered frying pan (a bent sheet of metal under the sun). Others live in countries where providers do not provide a particularly... usable internet connections... In some countries it is faster to upload on a memory stick and cycle to where you need those files to go...
For GIF it is not about being HD, as you only have a limited amount of pixels.Also, I don't see how HD is going to do anything for you if the avatar is constrained to a small square in the corner. 34876245782574x3486673489673467 pixels scaled to 64x64 makes 64x64. You are wasting a few bajillion pixels depending on how the scaling is done.
There are ways to work around it.Not to mention that there would be tens of thousands being like "Y PAGE LOAD SO SLOW? HOW TO IMPROVE?!"
Guess what, the great majority of computers out there are from the stone age. Guess what else, warcraft 3(main reason for web site population) is also from the stone age and is one of the preferred games of choice for cavemen.If we'd design everything for stoneage people we'd never move forward and be stuck in the stoneage.
Fair enough, did not think of it that way. As I am aware, smooth frame rate is about 22+For GIF it is not about being HD, as you only have a limited amount of pixels.
But rather the FPS. If you want a smooth GIf you probably want 16 frames if not more.As someone who has used a few GIF avatars in the past.. very hard to make this fit the current restrictions without running it through an 'optimizer' which makes it weird by reducing the number of colors.
Maybe I have just been unlucky with my images.
I don't think there is a problem to fix to begin with. :|If you want to fix it, there are solutions. But probably not, I reckon there are more important things to tinker with.
It is all about making sensible technical decisions.If we'd design everything for stoneage people we'd never move forward and be stuck in the stoneage.
With GIF files, one has a limited amount of colors.For GIF it is not about being HD, as you only have a limited amount of pixels.
But rather the FPS. If you want a smooth GIf you probably want 16 frames if not more.As someone who has used a few GIF avatars in the past.. very hard to make this fit the current restrictions without running it through an 'optimizer' which makes it weird by reducing the number of colors.
Maybe I have just been unlucky with my images.
Maybe:There are ways to work around it. [...]
If we'd design everything for stoneage people we'd never move forward and be stuck in the stoneage.
Stop being stuck in the stoneage Chaosy, and use the APNG file format maybe?I know. Which is why color reduction hurts.
I used an online optimizer which had the option of bringing it down to 128 colors~ which has a really ugly effect but apparently that impacts file size.
The recommended system requirements range from 128 MB (RoC) to 256 MB (TFT) on W2000/XP[...] Guess what else, warcraft 3(main reason for web site population) is also from the stone age and is one of the preferred games of choice for cavemen.What was it 128mb ram or 64 requirment? or 32...
Again, some people may use Wi-Fi connections @128 KB/s max for download.You sure?
I think there was a poll of where people lived, overwhelming majority in Europe and NA.
Guess what, most countries there have pretty good internet.
I personally would say 160 GB (= 10x16), not 40 (= 10x4).[...] If you quadruple the size limits (244 > 1024) you suddenly turn 10gb for user avatars to 40. [...]
I personally would say 160 GB (= 10x16), not 40 (= 10x4).
This is because doubling the resolution of an image does not double its file size, it quadruples it.
Again, some people may use Wi-Fi connections @128 KB/s max for download.
Maybe it is possible to tweak some settings, to be able to always use/reclaim the bandwidth which is reserved for QoS. In which case I am guessing it might be possible to download at 168 KB/s max (?).
To discover the specifics of wireless networks around you, I personally recommend this tool:My university wifi is 8mb/s, and that is while I am sharing with a few hundred students.
So it depends on what kind of wifi we're talking about. [...]
... or for the sh*t device itself?Even so, on mobile devices the images are scaled down. I think the avatars are like 64x64 or something on my Samsung A3 2017
That should reduce the images enough to (more or less) make up for shit wifi
Which does not stop people to upload 50MB images describing their problems in visually pleasing way... mostly screenshots of GUI triggers consisting of 2 lines...Yes. When I open a thread on the Hive, I do it to download 50 megabytes of cancer blinking images.
And you have chosen the most irritating colours in existence....You don't need 50 MB for that, mine's 60kb according to pyf.
If you give somebody epileptic shock with your avatar, can they sue you? Or the website? There is no warning on the website saying "Watch out you unlucky buggers who could die by looking at some cool images." or if you write it on your posts/signatures/avatar it would be like too late...I guess it worked if someone found it annoying lol
Should I read that as "LET THEM TRY! I WILL BASH THEIR SCKULLS IN" :|Of course they can.
EDIT: On both questions.