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Portrait Textures uses same path as texture for regular model

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Aug 9, 2015
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Hi,

I am trying to import this model: Dwarven Runecaster

The problem is, that both the portrait mdx and the regular mdx for this model both use a texture with the same name and, as in the included readme stated, the same path: RuneCaster.blp

Now the problem is, that even if I can import 2 textures with the same name, I can't assign the same path to them. What am I missing here?
 
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