I have two blood mage models and an Illidan model on a map that I'm making, all three reskinned. However, none of them have a working portrait, so I got about making ones.
I began by extracting a BM and Illidan portrait model from my MPQ. Then I convert both to .mdl files via Yobgul's File Converter. Then I open the Illidan file in Notepad and change the text:
Bitmap {
Image "Textures\Illidan.blp",
}
To:
Bitmap {
Image "Textures\Illidan2.blp",
}
Which is the correct path and name of the new skin that I'm using. Then I converted the file back to a .mdx and imported it into my map after renaming it as "Illidan2_Portrait.mdx". But the portrait doesn't show for my Illidan model. How do you cause a portrait to display for a particular unit?
I began by extracting a BM and Illidan portrait model from my MPQ. Then I convert both to .mdl files via Yobgul's File Converter. Then I open the Illidan file in Notepad and change the text:
Bitmap {
Image "Textures\Illidan.blp",
}
To:
Bitmap {
Image "Textures\Illidan2.blp",
}
Which is the correct path and name of the new skin that I'm using. Then I converted the file back to a .mdx and imported it into my map after renaming it as "Illidan2_Portrait.mdx". But the portrait doesn't show for my Illidan model. How do you cause a portrait to display for a particular unit?