Join a world full of memorable characters and distinctly-crafted Pocket-Monsters!
In Pokemon Chronicles [placeholder name], you'll become a Pokemon Trainer on his first day entering training. A whole new world of people, places, and creatures opens up to you as you begin this journey, a world completely different from any Pokemon adventure we've seen before. Pokemon Chronicles combines the adventurous themes from classic Pokemon games-- such as discovering new Pokemon, training, and battling -- and places them in a deeper fantasy world, filled with more lore and legend than games before. The events of Chronicles pre-dates the modern world of other games, and it's a Pokemon world unlike any other we're used to.
Gameplay
Ultimately, Pokemon Chronicles is an open world game. You'll be a part of special events, quests, and character-building, or just spend your time battling and training your Pokemon; the choice is yours!
Notable Systems:
- Real Time Battling
- In-Game Map, detailing locations of shops, towns, points of interest, etc.
- PvP challenges, and Partied PvP; both vs. real Players and Computer Players
- Pokemon Capture
- Unique Skillsets + Training Systems
- Evolutionary Trees
- Partied and Solo Quests
The Pokemon
Strength determines your Health.
Agility determines your Attack/Movement Speed.
Intelligence determines your Energy and the damage for most abilities.
Every Pokemon has a unique skillset, giving each unit a distinct role in the game and in battle. Some are excellent spell casters, others are supporting units, others have DPS roles, etc. As a Trainer, you will decide which abilities your Pokemon will learn, so it's up to you to determine the roles of your team.You'll be set free in an open world full of characters and creatures. Most importantly, you won't be playing alone. You and 7 other players will all be vying for your own place in the Pokemon League. Team up to complete quests, battle, and explore.
Explore an epic-scaled map with unique, lively cities, mountains, plains, and forests.
Currently, the map is a pre-Alpha stage. Many of the essential game-systems are finished, but content is still a long way from complete. Quests and terrain are my next biggest to-do's. Most of my work on the map itself will be independent, but I still want this to be a community-driven experience. So, I'm be releasing the map slowly in this tread as updates, so I can constantly hear your feedback and ideas.
I don't plan on forming any kind of a team, because just from my own experience I know map teams are difficult to keep together. But I will be asking for help from time to time, because there are elements that I can't implement on my own that the community can.
Want to help?
Email me @ [email protected] if you're interested in helping in any of the following areas, or for more information on what I need:
- Unit Models
- Extended Inventory
- Expansive Save/Load system
Current Update:
- Features a brief tutorial and the starting area. Explore, capture, and battle with the first batch of Pokemon!
- Current level cap is 18.
- Multiplayer Battling is not tested
- Save codes are not enabled, so any progress will be lost in future updates
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