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Please any help

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Sounds like gmax or 3ds max. WC3 can't use floatkeys in animations. You have to run this script on the bones of your model. That script translates the floatkeys in a style wc3 can understand und display.

Thy
 

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Level 11
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Hm, but as far as I know do you need TCB to animate models for WC3. I never had problems using this script.
 
Hm, but as far as I know do you need TCB to animate models for WC3. I never had problems using this script.

Don't want to sound like a jerk, but your knowledge is very limited.

TCB is just a type of controller in 3dsmax for Hermite curves, if you want to produce an smooth feeling to your animations you should use TCB, but this does not have anything to do with his trouble; he said he's using linear controller, obviously he has troubles with quaternions, and I imagine he's either using dex or milkshape.
 
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Yes, but even a god is nothing without beleavers. For sure there are thousands of modelers out there who are better than me. I learned the use of 3ds max and the other needed programs by myself. And if I notice a question I might can answer or at least give a hint, I'll do.
 
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ummm, well i dont really care if i get linear to work i just want some way to animate my model, i tried warshape and thats what im having trouble with, its linear rotations of bones isnt working. If anyone has a good animation program or knows hermite or bezier and can explain than dear god please PLEASE HELP!!! i would really appreciate it and would love the person who would offer such valuable info.
 
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