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Help please with rotation in magos PLZ

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Level 26
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Apr 13, 2008
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I use Magos to edit models but Im still somewhat of a bigginer:sad:, Currently I'm making a transforming siege tank similar to SC2's crucio, but Im having trouble rotating the treads properly. I want it's treads to rotate 45 degrees on the X-axis then 45 degrees on the Y axis raising the tank up like a quadreped. could someone please offer a 45 degree rotation on X and or Y axis or please explain briefly some hermite / bezier/ linear workings to me:confused:. Any help would be extremely appreciated.:thumbs_up:

thanks
Anarchianbedlam
 
Level 26
Joined
Apr 13, 2008
Messages
2,049
quick clairification, im going to rotate the treads with a texture animation for when it walks (walk animation) but im making a morph animation and in it, I want to make the entire tread piece (geoset) to rotate, so it looks like the tank is being pushed up on a quadraped. So its like the treads become "legs" as the tank becomes a turret like in star craft
 
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