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Rotation anim - Magos Model Editor

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Level 9
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Jul 4, 2007
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130
Hello
How to make rotations animations with Magos Model Editor?
(it is not a tutorial, I ask for one)

Example: I see that in the rotation of the "bone box 1" of the StartLocation model:
Code:
[COLOR="White"]0: { 0, 0, 0, 1 }
  InTan: { 0, 0, 0, 1 }
  OutTan: { 0, 0, 0, 1 }
3333: { 0, 0, 0.382683, 0.92388 }
  InTan: { 0, 0, 0.382683, 0.92388 }
  OutTan: { 0, 0, 0.382683, 0.92388 }

Interpolation Type: Hermite[/COLOR]
even if it is the simpliest rotation I could found, I can't modify anything to make it looks 2x faster or 50% slower without getting weird results (so weird that I can't describe it.GAH :razz:)
I modify rotations with notepad on the .mdl model (because the editor just dont want to for some reasons...:slp:).

Anyone can explain/help ?

War3.mpq
Code:
Objects\StartLocation\StartLocation.mdx
 
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