- Joined
- Nov 5, 2008
- Messages
- 536
Hi!
I have a trigger that looks like this:
I have a trigger that looks like this:
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Rocket Death Sound
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Events
- Unit - A unit Dies
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Conditions
- (Unit-type of (Triggering unit)) Equal to Rocket Rider
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Actions
- Sound - Play (Last played sound) at 100.00% volume, attached to (Triggering unit)
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Events