Amazing
Post opinions, suggestions, ratings, etc. Thank you.
Opinion: I LOVE this map. I had a lot of fun playing it, me and my friend 2 manned it and had a BLAST. I love the idea of holding the line at the mountain pass, while also having to watch the villages and West and East lanes. I think that the sheer vastness of what is going on is what really does it for me.
The units are great, there is a HUGE variety, all well suited for different play styles. I certainly enjoyed blowing things up with the Arcane Golem.
The terrain is nice, it deff feels like you put some time into it. The one thing that sometimes bothers me is how the (Realistic, which is a plus) GIGANTIC trees will obstruct my view. I can pan the camera, but it still irks me sometimes, just my 2 cents.
Suggestions:Now, despite the awesomeness of this map, it does have a few areas where i feel it is lacking.
The scope: I haven't played with a full house, which is why I want to join up with your clan (
), but the map has so much going on, I feel as if me and my friends are unable to completely watch over the land. If we spread ourselves too thin, they break through the pass and ruin us, but if we just sort of let the towns and cities fall, the king gets overrun, and we end up retreating anyway.. I actually don't have any suggestion here, because this is part of the "Desperation" feel of the game. Next.
The units: For some races, it feels like the units are weak as hell. The Offensive race, can jump into the fray, for about 4 seconds, because if they don't retreat, they get wrecked and come back as enemy fodder. The Border Guard seem to be FAR too few in number, even if they do have the Dark Crusaders (Who pwn btw).
Ranged: It seems like ranged are really half-assed in this game. The Palonians are badass, yes, but there really isn't a whole lot going on otherwise. The palonian spellcasters (or S.I.N.O.) don't actually have, any spells. I suggest putting in some more ranged units, and actually giving the spellcasters, spells.
Levels:I think, as mentioned above, that heroes should level a bit slower, Not a lot. Because that would be bad.. But. I also think the level cap should be raised a tad, even if it doesn't offer any new abilities, your heroes seem to be very weak in stats, unless you are intentionally doing that, in favour of more of an itemization approach.
Late Game: There is inevitabley going to be a lot of massing late game, from both Zombies and Players. However, this causes latency problems, and worse yet, due to Warcraft 3 being old as piss, the units start taking turns moving, and at that point, if you aren't ranged, you are boned. I suggest making Zombies in late game, incredibley strong, (As you said, they are getting more intelligent, stronger, ect.) rather than massing 1412513613267136161 of them.
Weather Effect: It would cause more lag, but I feel it should be raining, just a thought.
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Rating: 5/5, and it isn't even done.
Hit me up man, Psycho_Saber on East. I've been chilling in your Clan Channel for a little while, i'd love to test for you.
Edit: consider my rating a placeholder. I just remade an account, last one, i lost email privs to.