1. Are you planning to upload your awesome model to Hive? Please review the rules here.
    Dismiss Notice
  2. Updated Resource Submission Rules: All model & skin resource submissions must now include an in-game screenshot. This is to help speed up the moderation process and to show how the model and/or texture looks like from the in-game camera.
    Dismiss Notice
  3. DID YOU KNOW - That you can unlock new rank icons by posting on the forums or winning contests? Click here to customize your rank or read our User Rank Policy to see a list of ranks that you can unlock. Have you won a contest and still havn't received your rank award? Then please contact the administration.
    Dismiss Notice
  4. We have recently started the 16th edition of the Mini Mapping Contest. The theme is mini RPG. Do check it out and have fun.
    Dismiss Notice
  5. Choose your ride to damnation in the 5th Special Effect Contest Poll.
    Dismiss Notice
  6. The winners of the 13th Techtree Contest have been announced!
    Dismiss Notice
  7. The 13th Music Contest Poll is up! Vote for the best tracks in this symphony of frost and flame.
    Dismiss Notice
  8. Race against the odds and Reforge, Don't Refund. The 14th Techtree Contest has begun!
    Dismiss Notice
  9. Check out the Staff job openings thread.
    Dismiss Notice
Dismiss Notice
60,000 passwords have been reset on July 8, 2019. If you cannot login, read this.

Pirate Sword

Submitted by paradise.engineeri
This bundle is marked as approved. It works and satisfies the submission rules.
everything is hand painted. enjoy!
[​IMG]

Keywords:
sword, pirate, weapon,
Contents

Pirate Sword (Model)

Reviews
Moderator
22:44, 22nd Aug 2012 HappyTauren: The mesh and the texture are so clean it is incredible. Amazing job on all these!
  1. 22:44, 22nd Aug 2012
    HappyTauren: The mesh and the texture are so clean it is incredible. Amazing job on all these!
     
  2. sonofjay

    sonofjay

    Joined:
    Oct 28, 2011
    Messages:
    4,241
    Resources:
    20
    Packs:
    1
    Maps:
    13
    Template:
    5
    Tutorials:
    1
    Resources:
    20
  3. Sin'dorei300

    Sin'dorei300

    Joined:
    Aug 20, 2011
    Messages:
    3,613
    Resources:
    202
    Models:
    87
    Icons:
    104
    Packs:
    6
    Skins:
    4
    Template:
    1
    Resources:
    202
  4. JesusHipster

    JesusHipster

    Joined:
    Sep 19, 2011
    Messages:
    2,034
    Resources:
    55
    Models:
    48
    Icons:
    7
    Resources:
    55
    Lovely painting and epic mesh, good polycount for this good quality:)
    Still you should spin it it by 90 degrees by X and Y. So it would fit villager model as an attach. I also recommend you to take a look at different weapon attaches on the site, so you could make it fit villager perfect.
     
  5. paradise.engineeri

    paradise.engineeri

    Joined:
    Feb 28, 2011
    Messages:
    99
    Resources:
    3
    Models:
    3
    Resources:
    3
    Thank you for the complements man, It's my best item all time so I'm glad you think so highly of it.
    so it should be under a different angle to fit as attach.. sounds logical enough

    Edit: done what you told me. should be under the right angle now
     
  6. JesusHipster

    JesusHipster

    Joined:
    Sep 19, 2011
    Messages:
    2,034
    Resources:
    55
    Models:
    48
    Icons:
    7
    Resources:
    55
    Also it should be like X21.76313 Y0.17113 Z-1.77239, to fit villager more. I suggest you to try it ingame attached to villager by yourself>_>
     
  7. paradise.engineeri

    paradise.engineeri

    Joined:
    Feb 28, 2011
    Messages:
    99
    Resources:
    3
    Models:
    3
    Resources:
    3
    by that you mean the position? I thought the handle has to be in the center.. havent done war3 stuff in ages
     
  8. rcshaggy

    rcshaggy

    Joined:
    Jul 2, 2009
    Messages:
    2,167
    Resources:
    0
    Resources:
    0
    Really kickass weapon model if I say so myself. :p
     
  9. Misha

    Misha

    Joined:
    Jun 9, 2008
    Messages:
    7,227
    Resources:
    71
    Models:
    62
    Icons:
    1
    Packs:
    2
    Skins:
    4
    StarCraft II Resources:
    2
    Resources:
    71
    what peeps are trying to tell you is that the model should face forward as Retro said, and it's handle should be at the center of the origin, aka, where it would be if it was between villager's feet. size should also be looked at so it's not too little or too big for the certain (by default; villager) model
     
  10. paradise.engineeri

    paradise.engineeri

    Joined:
    Feb 28, 2011
    Messages:
    99
    Resources:
    3
    Models:
    3
    Resources:
    3
    well it is with the handle right in the center and it faces forward.. I guess I have to test it ingame.. brb

    edit

    just tried it ingame and it works perfectly on the villager... have you guys tried the updated attachment?
     
    Last edited by a moderator: Aug 23, 2012
  11. JesusHipster

    JesusHipster

    Joined:
    Sep 19, 2011
    Messages:
    2,034
    Resources:
    55
    Models:
    48
    Icons:
    7
    Resources:
    55
    I wouldn't call this prefection. Here, try it by yourself, i just took my old testmap for attach tests and imported your weapon.
     

    Attached Files:

  12. paradise.engineeri

    paradise.engineeri

    Joined:
    Feb 28, 2011
    Messages:
    99
    Resources:
    3
    Models:
    3
    Resources:
    3
    if you know how to fix it please do and attach it here..
     
  13. JesusHipster

    JesusHipster

    Joined:
    Sep 19, 2011
    Messages:
    2,034
    Resources:
    55
    Models:
    48
    Icons:
    7
    Resources:
    55
    ._. You could do this by yourself.
     

    Attached Files:

  14. RiotZ

    RiotZ

    Joined:
    Jul 25, 2009
    Messages:
    2,722
    Resources:
    2
    Maps:
    2
    Resources:
    2
    Holy sheeeet that's awesome. 5\5.
     
  15. Gen Bloodhorn

    Gen Bloodhorn

    Joined:
    Sep 20, 2011
    Messages:
    447
    Resources:
    0
    Resources:
    0
    HOLY! This is AWESOMELY EPIC! rep and 5/5
    i saw nothing terrible about it
     
  16. paradise.engineeri

    paradise.engineeri

    Joined:
    Feb 28, 2011
    Messages:
    99
    Resources:
    3
    Models:
    3
    Resources:
    3
    haha thanks mate! it is a paradise.engineering design after all :xxd:
     
  17. GaAg0

    GaAg0

    Joined:
    Jul 15, 2012
    Messages:
    191
    Resources:
    0
    Resources:
    0
    great
     
  18. EbonyStallion

    EbonyStallion

    Joined:
    Aug 23, 2012
    Messages:
    28
    Resources:
    3
    Models:
    3
    Resources:
    3
    You are too damn proud of this sword bogdan
    How bout you make decent models like I suggested <3?
     
  19. wateverks

    wateverks

    Joined:
    Jan 15, 2011
    Messages:
    64
    Resources:
    1
    Models:
    1
    Resources:
    1
    Beautiful!!!!!!!!!