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How to pause a unit animation whenever it is stunned? and the animation will be resumed after the unit no longer to be stunned.. (yes, like faceless void's time lock and chronosphere)
make sure you also set Unit minimum speed to 0 on gameplay constants, else it won't be zero... though if he's stunned, I dont think it's necessary to 0 the movespeed
@Maker - not a problem I think since he wants to do this when the unit is Stunned, so he cannot really turn or move anyway...
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