- Joined
- Jul 15, 2005
- Messages
- 352
I've recently discovered a really bizarre bug with Warcraft III and the World Editor. I haven't seen it mentioned anywhere else, so I'll explain it first.
It seems that if a unit is Paused (using the usual 'pause' GUI trigger Action) but is at the very same moment also stunned by a stun-causing ability (eg, Storm Bolt, War Stomp, or any similar abilities or custom abilities derived from them), it completely and permanently immobilizes/paralyzes the target unit - that is to say, the target unit remains stunned/paused forever, unable to move, attack, or do anything else. They're basically doomed at this point.
The stun, which normally has a limited duration, remains forever. I've tried manually removing the stun buff (via a trigger), but the unit remains immobilized. The 'pause' effect also cannot be removed - using the 'unpause' command has no effect. Even removing both the stun buff and unpausing does nothing. It seems it's an irrevocable condition.
Which brings me to my questions:
1. Is there a way of completely removing a player's ability to give commands to a single unit for a limited amount of time WITHOUT using the pause function?
And:
2. If not, does anyone know anything about this bug, and/or a way to bypass it?
It seems that if a unit is Paused (using the usual 'pause' GUI trigger Action) but is at the very same moment also stunned by a stun-causing ability (eg, Storm Bolt, War Stomp, or any similar abilities or custom abilities derived from them), it completely and permanently immobilizes/paralyzes the target unit - that is to say, the target unit remains stunned/paused forever, unable to move, attack, or do anything else. They're basically doomed at this point.
The stun, which normally has a limited duration, remains forever. I've tried manually removing the stun buff (via a trigger), but the unit remains immobilized. The 'pause' effect also cannot be removed - using the 'unpause' command has no effect. Even removing both the stun buff and unpausing does nothing. It seems it's an irrevocable condition.
Which brings me to my questions:
1. Is there a way of completely removing a player's ability to give commands to a single unit for a limited amount of time WITHOUT using the pause function?
And:
2. If not, does anyone know anything about this bug, and/or a way to bypass it?