- Joined
- Mar 1, 2013
- Messages
- 5
Hey guys, I am not sure if I am posting in the right forum, but here is my situation.
I am trying to create a map where everything is relatively to scale, like all the building are scaled up to match the units, with buildings I can sort of solve the collision and clipping problem with custom map pathing.
But I also want my ship units to scale appropriately and I have yet for the life of me work out how I can prevent them from clipping, either with other units, or the terrain, it's driving me crazy.
Is there anyway to fix this in the map editor, or is there something else I can us to fiddle with the models themselves?
Any help would be appreciated.
I am trying to create a map where everything is relatively to scale, like all the building are scaled up to match the units, with buildings I can sort of solve the collision and clipping problem with custom map pathing.
But I also want my ship units to scale appropriately and I have yet for the life of me work out how I can prevent them from clipping, either with other units, or the terrain, it's driving me crazy.
Is there anyway to fix this in the map editor, or is there something else I can us to fiddle with the models themselves?
Any help would be appreciated.